[haiku-development] Re: AddSymlinkToHaikuImage

  • From: scottmc <scottmc2@xxxxxxxxx>
  • To: haiku-development@xxxxxxxxxxxxx
  • Date: Fri, 3 Jun 2011 14:59:28 -0700

On Fri, Jun 3, 2011 at 2:32 PM, Michael Oliveira
<michaelvoliveira@xxxxxxxxxxxx> wrote:
> Hi axel!
>
> There's some games that are hardcoded paths to find GL headers into 
> /boot/common/include
>
> building packages with cmake is possible now
> because scott already commited a patch to look into system include files
>
> But for scons, all have to be done manually
>
> and for many others cases, the makefile have to suffer changes
> specifficaly for Haiku.
>
> I think that a simple symlink could be a good solution
>
> My 2 cents
>
> Michael
>
>

If you have some specific cases, can you please open a new HaikuPorts
trac ticket for them and we'll have a closer look to uncover the real
issue(s).
-scottmc

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