[haiku-development] Re: AddSymlinkToHaikuImage

  • From: Michael Oliveira <michaelvoliveira@xxxxxxxxxxxx>
  • To: "haiku-development@xxxxxxxxxxxxx" <haiku-development@xxxxxxxxxxxxx>
  • Date: Fri, 3 Jun 2011 14:32:15 -0700 (PDT)

Hi axel!

There's some games that are hardcoded paths to find GL headers into 
/boot/common/include

building packages with cmake is possible now 
because scott already commited a patch to look into system include files

But for scons, all have to be done manually

and for many others cases, the makefile have to suffer changes
specifficaly for Haiku.

I think that a simple symlink could be a good solution

My 2 cents

Michael


----- Mensagem original -----
> De: Axel Dörfler <axeld@xxxxxxxxxxxxxxxx>
> Para: haiku-development@xxxxxxxxxxxxx
> Cc: 
> Enviadas: Sexta-feira, 3 de Junho de 2011 17:51
> Assunto: [haiku-development] Re: AddSymlinkToHaikuImage
> 
> Michael Oliveira <michaelvoliveira@xxxxxxxxxxxx> wrote:
>>  taking advantage of this topic,
>>  I want to suggest add a symlink  from
>>  /boot/develop/headers/os/opengl/GL
>> 
>>  to /boot/common/include
>> 
>>  I think it would not hurt for compatibility issues
> 
> How so? It should be part of the default system paths, anyway.
> 
> Bye,
>    Axel.
>

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