On Thursday 01 December 2005 00.25, Chris Grigg wrote: [...] > But my point still holds: you still need to get the order of arrival > right, because one message may undo the action of another. If the > order is swapped, the performance is, uhm, inverted or something. Why would events talking about the same (virtual) voice ever arrive out of order? I don't think it's unreasonable to require that event order is preserved. The way I see it, control event streams are basically multichannel, interleaved, variable rate, structured "audio" streams. If you can stream audio without scrambling the samples, you can stream timestamped events without randomly reordering them. //David Olofson - Programmer, Composer, Open Source Advocate .- Audiality -----------------------------------------------. | Free/Open Source audio engine for games and multimedia. | | MIDI, modular synthesis, real time effects, scripting,... | `-----------------------------------> http://audiality.org -' --- http://olofson.net --- http://www.reologica.se --- ---------------------------------------------------------------------- Generalized Music Plugin Interface (GMPI) public discussion list Participation in this list is contingent upon your abiding by the following rules: Please stay on topic. You are responsible for your own words. Please respect your fellow subscribers. Please do not redistribute anyone else's words without their permission. Archive: //www.freelists.org/archives/gmpi Email gmpi-request@xxxxxxxxxxxxx w/ subject "unsubscribe" to unsubscribe