[gameprogrammer] Re: What do the new processors mean for game programming?

  • From: "Evan Stone" <recombinantstudios@xxxxxxxxxxx>
  • To: <gameprogrammer@xxxxxxxxxxxxx>
  • Date: Tue, 1 Mar 2005 14:19:02 -0800

> It seems to me that most programming languages currently in use have
> little to no built in support for multithreaded programming. Java is the
> only one I can think of. 

..and the .NET platform + languages as well (C#, VB, C++, etc.). 

evan stone | recombinant
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independent game developer
petaluma, ca, usa


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