Hello ! > I am using Milkshape3D in my project at the moment, but it is a bit > limited (it is cheap though). Torque is quite good these days, but you > spend a lot of time scripting. The tools you pick really depend on the > task, how many people you have and what skills they have, budget, time.. As a modelling tool Blender is very powerfull, free, maybe a bit hard to learn, as the GUI is a little bit different. It has lots of Im- and Exporters also for the .X File format. CU --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html