[gameprogrammer] Re: Software Development Kits
- From: "Torsten Giebl" <wizard@xxxxxxxxxxxxxxx>
- To: gameprogrammer@xxxxxxxxxxxxx
- Date: Sat, 2 Sep 2006 19:23:53 +0200 (CEST)
Hello !
> I am using Milkshape3D in my project at the moment, but it is a bit
> limited (it is cheap though). Torque is quite good these days, but you
> spend a lot of time scripting. The tools you pick really depend on the
> task, how many people you have and what skills they have, budget, time..
As a modelling tool Blender is very powerfull, free, maybe a bit
hard to learn, as the GUI is a little bit different. It has lots
of Im- and Exporters also for the .X File format.
CU
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- References:
- [gameprogrammer] Re: Software Development Kits
- From: Josh Stewart
Other related posts:
- » [gameprogrammer] Software Development Kits
- » [gameprogrammer] Re: Software Development Kits
- » [gameprogrammer] Re: Software Development Kits
- » [gameprogrammer] Re: Software Development Kits
- » [gameprogrammer] Re: Software Development Kits
- [gameprogrammer] Re: Software Development Kits
- From: Josh Stewart