[gameprogrammer] RES: Re: RES: Re: RES: RES: Re: RES: Re: DirectX Line and Triangle

  • From: "Edilson Vasconcelos de Melo Junior" <dirso@xxxxxxxxxxxxxxxxxx>
  • To: <gameprogrammer@xxxxxxxxxxxxx>
  • Date: Thu, 17 Jul 2008 12:25:13 -0300

Actually it?s not my choice ? IF it was, I would make in Ogre. I was
assigned for this project as free lancer and the money is good and also my
job is just to finish a few .net tasks not rebuild the project. 

 

De: gameprogrammer-bounce@xxxxxxxxxxxxx
[mailto:gameprogrammer-bounce@xxxxxxxxxxxxx] Em nome de Yasser
Enviada em: quinta-feira, 17 de julho de 2008 09:15
Para: gameprogrammer@xxxxxxxxxxxxx
Assunto: [gameprogrammer] Re: RES: Re: RES: RES: Re: RES: Re: DirectX Line
and Triangle

 

Why you use DirectX instead OpenGL?. There is something that have DirectX
and OpenGL not have?


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