[gameprogrammer] Re: How to save games?

  • From: Jake Briggs <jacob_briggs@xxxxxxxxxxxxxxx>
  • To: gameprogrammer@xxxxxxxxxxxxx
  • Date: Fri, 16 Sep 2005 11:49:23 +1200

The old "storys in games" argument. I like a good story, deus ex was awesome, but I don't really care. If the environment in compelling and emersive the game maker can serve up any story he likes, be it simple and basic, or rediculus, as long as its consistant. Half Life 1 had no real story, it was basically "heres some aliens, heres some marines, everyone hates everyone, stay alive", doom 3 was even more basic, but those have to be in my top ten favorite games.

Its hard to tell a story in an interactive environment, I think the maker has to set the scene and allow the player to make his own story. I say either pour resrouces into making an awesome story, or just ham something up and put those resources to use making compelling levels and beutiful engines, I dont mind either way. Pac Man and Tetris have no stories....

Jake

Bob Pendleton wrote:

Not how to do a save game, but how to save the game industry from
itself. This is a very interesting commentary on the current state of
the game industry.

http://www.games.net/features/104208.shtml

Try to keep the flames down as low as possible and remember not to take
flames personally.

                Bob Pendleton




-- Jacob Briggs Systems Engineer Core Technology Ph: +64 (04) 499 1102

--

Named after its country of origin 'England', English is a little known dialect 
used by up to 1.5 billion non-Americans worldwide. Some interesting but 
obviously incorrect features of the language include:

- queues of people
- wonderful coloUrs
- the useful metal aluminIum
- the exotic herbs (h-urbs), basil (ba-zil) and oregano (o-re-gaa-no)
- specialiSed books called 'dictionaries' that tell you how to spell words 
correctly

Many people using this bizarre gutter speak also subscribe to the pagan belief 
that water freezes at 0 degrees and that distances should be measured in the 
forbidden mathematical system of base-10...



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