I think that blitz is to slow to make a multiplayer game but here is some links that you might can use. http://blitzbasic.com/codearcs/codearcs.php?code=1398 http://blitzbasic.com/codearcs/codearcs.php?code=2182 http://blitzbasic.com/codearcs/codearcs.php?cat=4 Justin Coleman <jmcoleman@xxxxxxxxx> wrote: Blitz3d includes network support, and the Blitz3d documentation should tell you everything you need to know. RTM. On Sun, Mar 2, 2008 at 6:48 AM, (R)£$Ç?v@M$Ħ ¢(c) $. wrote: > I am not joking......i want to know what software to write....so i can > create a connection between 2 computers for the game i am writing....so i > can have online multiplayer.... > > > On Sun, Mar 2, 2008 at 4:59 PM, Stephen & Kelly > wrote: > > > You'll probably need some wires to connect them together. > > > > Steve > > > > > > (R)£$Ç?"v@M$Ħ ¢(c) $. wrote: > > > > > > I have a really general question about networking....I use blitz3d and > > > i would like to know how i can connect 2 computers to play against > > > each other.... i think this question was asked some time ago but i am > > > unable to find that mail.... > > > -- > > > Reply, > > > ???£ (R)(((Å?Ç?"v@Ë?Ë?MÅ?Ħ ¢ ???)))(c) > > > www.garbagetech.co.nr > > > > > Garbage Games: Games for the Next-Gen > > > > --------------------- > > To unsubscribe go to http://gameprogrammer.com/mailinglist.html > > > > > > > > > > -- > Reply, > ???£ (R)(((Å?Ç?"v@Ë?Ë?MÅ?Ħ ¢ ???)))(c) > www.garbagetech.co.nr > > Garbage Games: Games for the Next-Gen N?§²æìr¸?z -¢m§ÿàjg©®?+ji?Ê&þf¢?)à?+-?Ù¥