[gameprogrammer] Re: A really general question

  • From: "®£$ǖ\"v@M$Ħ ¢© $." <theamericansushi@xxxxxxxxx>
  • To: gameprogrammer@xxxxxxxxxxxxx
  • Date: Mon, 3 Mar 2008 17:07:08 +0530

Thank you for your interest and support.....

On Mon, Mar 3, 2008 at 11:07 AM, natdaddy senn <natdaddy1230@xxxxxxxxx>
wrote:

> I think that blitz is to slow to make a multiplayer game but here is some
> links that you might can use.
> http://blitzbasic.com/codearcs/codearcs.php?code=1398
> http://blitzbasic.com/codearcs/codearcs.php?code=2182
> http://blitzbasic.com/codearcs/codearcs.php?cat=4
>
> *"Â(R)£$Ç–\"v@M$Ħ ¢Â(c) $." <theamericansushi@xxxxxxxxx>* wrote:
>
> I am not joking......i want to know what software to write....so i can
> create a connection between 2 computers for the game i am writing....so i
> can have online multiplayer....
>
> On Sun, Mar 2, 2008 at 4:59 PM, Stephen & Kelly <
> gp@xxxxxxxxxxxxxxxxxxxxxxxx> wrote:
>
> > You'll probably need some wires to connect them together.
> >
> > Steve
> >
> > (R)£$ǖ"v@M$Ħ ¢(c) $. wrote:
> > >
> > > I have a really general question about networking....I use blitz3d and
> > > i would like to know how i can connect 2 computers to play against
> > > each other.... i think this question was asked some time ago but i am
> > > unable to find that mail....
> > > --
> > > Reply,
> > > ???£   (R)(((Ŝǖ"v@ˉ˘MśĦ ¢  ???)))(c)
> > > www.garbagetech.co.nr <http://www.garbagetech.co.nr>
> > > Garbage Games: Games for the Next-Gen
> >
> > ---------------------
> > To unsubscribe go to http://gameprogrammer.com/mailinglist.html
> >
> >
> >
>
>
> --
> Reply,
> ???£   (R)(((Ŝǖ"v@ˉ˘MśĦ ¢  ???)))(c)
> www.garbagetech.co.nr
> Garbage Games: Games for the Next-Gen
>
>
>


-- 
Reply,
???£   (R)(((Ŝǖ"v@ˉ˘MśĦ ¢  ???)))(c)
www.garbagetech.co.nr
Garbage Games: Games for the Next-Gen

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