Gord, yes, I know about the envelopes. I was messing with GPO in Dimension Pro and was unhappy with the attack envelope of the celli long and short bows. I tried to draw an envelope with a mouse and couldn't get what I wanted. I'd love to have some way of fixing that. K. -----Original Message----- From: ddots-l-bounce@xxxxxxxxxxxxx [mailto:ddots-l-bounce@xxxxxxxxxxxxx] On Behalf Of Gordon Kent Sent: Saturday, December 30, 2006 2:57 PM To: ddots-l@xxxxxxxxxxxxx Subject: [ddots-l] Re: dimension question No, I was refering to hypersonic 2. Actually, you can put dimension into a mode where each element in a program can receive on a separate midi channel, but I've never tried it. One thing for sure, building a program from scratch with dimension isn't something you're going to do in a minute. Also, (and this is a real drag), there is no way that we can create envelopes. They must be drawn in on a grid with the mouse for the filter, amplier, and pitch. This is a real drawback and something I will mention to cakewalk at NAMM. Gord ----- Original Message ----- From: Bryan Smart <mailto:BSmart@xxxxxxxxx> To: ddots-l@xxxxxxxxxxxxx Sent: Saturday, December 30, 2006 1:22 PM Subject: [ddots-l] Re: dimension question Gord, did you say that Dimension is multitibral? It seemed to me that each instance only played one instrument. I'd add an instance, select a voice from its properties dialog (since patch change messages aren't supported), and that would be that. It isn't obvious how I'd select patches on other channels, if indeed there are other channels available. Bryan _____ From: ddots-l-bounce@xxxxxxxxxxxxx [mailto:ddots-l-bounce@xxxxxxxxxxxxx] On Behalf Of Gordon Kent Sent: Saturday, December 30, 2006 1:18 PM To: ddots-l@xxxxxxxxxxxxx Subject: [ddots-l] Re: dimension question Sure. Keep in mind though thati it is multitimbral. Gord ----- Original Message ----- From: Greg <mailto:greg@xxxxxxxxxxxx> Brayton To: ddots-l@xxxxxxxxxxxxx Sent: Friday, December 29, 2006 5:45 PM Subject: [ddots-l] dimension question Ok I just got the cool toy. Right now I'm getting it to do one sound at a time. Bouncing to tracks, then doing another sound. Can you run a few instances of it, like you can with hyper sonic? When I change sounds it changes my previous sound unless I bounce to track. http://www.gbrayton.com