It's Sega Genesis/Mega Drive. Way ahead of it's time, even more so considering you only require 3 buttons to play the game. On Tue, Apr 22, 2014 at 9:18 AM, lindsey kiviets <lindseyak@xxxxxxxxxxx>wrote: > what is this convoluted game. > > tsek sap. > > sega game? Saturn? ima get ready to download tonight, I wana be in my Pwn > team, gna slaughter everyone. > > ------------------------------ > Date: Tue, 22 Apr 2014 09:08:53 +0200 > > Subject: Re: gRE: this is what i found in canal walk > From: ryan820509@xxxxxxxxx > To: cpt-fgc@xxxxxxxxxxxxx > > > It's not that Yu Yu is difficult to understand. It's actually very simple. > > What will throw most people off in the beginning is the way movement works. > > For starters, you have 2 planes to fight on, similar to Fatal Fury. You > have a button that switches planes. This is not very important in 1 v 1 > (unless you trying to escape corner pressure), but in 2 v 2, it becomes a > lot more important as strategic positioning is key. > > Then you have the actual movement itself. Instead of moving backwards with > your back to the wall, you actually face the direction you're holding. So > if you were on player 1 side, and you start holding back (left), you will > turn around and move in that direction with your back facing your opponent. > This is important to note because if you do this in a team game and you are > unprepared, you're pretty much dead *lol* > > To counter this, you can backdash by holding the guard button (C) and > pressing B. This will enable you to backdash while facing your opponent. > This allows you to defend against projectile attacks (as you're already > holding guard) while evading normal attacks. > > Based on the above, I'd hardly call it conventional, but there are aspects > of it that will be very familiar to anyone with a 2D fighter background. > Most special moves are performed by using quarter circle motions. Then you > have your double taps (typically d,d+attack) and combinations (light+heavy > attack) for other special moves. You also have desperation attacks. Then > there's your KI bar that you have to manage at all times. You can replenish > the KI bar by holding down any attack button. You can also taunt to reduce > your opponent's KI bar (which becomes essential in certain matchups). Some > characters can remain in the air for a very long time (KI dependent) so you > have runaway tactics as well, which can fortunately be countered by the > aforementioned taunt. > > As in many 2D fighters, you typically confirm from lights (usually > crouching, maximum 2) into heavy into a special move or knockdown. This > varies from character to character but the principle is mostly the same. > > My synopsis of the game might make it very technical, but in reality, it's > a very simple game to play. Once you have the movement down and a bnb, > you're good to go. > > > On Tue, Apr 22, 2014 at 8:47 AM, lindsey kiviets <lindseyak@xxxxxxxxxxx>wrote: > > SAP I don't believe your investation of time in yu yu. > > people investigated time in karnov and I, The king pr LB did rape all > investors. that's why im playing rog now , as rog is karnov without a > balloon. > > is yu yu difficult to understand? its a conventional 2d fighter with teams? > > ------------------------------ > Date: Tue, 22 Apr 2014 08:41:07 +0200 > > Subject: Re: gRE: this is what i found in canal walk > From: ryan820509@xxxxxxxxx > To: cpt-fgc@xxxxxxxxxxxxx > > *lol* You can money match me for it in Saturday's team game :P > > > On Tue, Apr 22, 2014 at 8:25 AM, lindsey kiviets <lindseyak@xxxxxxxxxxx>wrote: > > SAP you owe me money , I guessed the mystery game. > > ------------------------------ > Date: Tue, 22 Apr 2014 08:22:07 +0200 > > Subject: Re: gRE: this is what i found in canal walk > From: ryan820509@xxxxxxxxx > To: cpt-fgc@xxxxxxxxxxxxx > > *lol* > > Yeah, I won. But Lumi didn't make it easy for me. He actually forced me to > switch from Zero Gouki to another mech *lol* > > > On Tue, Apr 22, 2014 at 8:14 AM, lindsey kiviets <lindseyak@xxxxxxxxxxx>wrote: > > how about you fyt me for one month and the outcome is a mystery stream. > > did you see Richard troll me in cyberbots? > > SAP did you win the boss battle? > > ------------------------------ > Date: Tue, 22 Apr 2014 08:00:28 +0200 > > Subject: Re: gRE: this is what i found in canal walk > From: ryan820509@xxxxxxxxx > To: cpt-fgc@xxxxxxxxxxxxx > > > *lol* It's team tourney this coming Sat. > > Tell you what. I'll run the mystery tourneys for one more month, then we > can start streaming SF and whatever else after that. Sound good? > > > On Mon, Apr 21, 2014 at 9:21 AM, lindsey kiviets <lindseyak@xxxxxxxxxxx>wrote: > > SAP, i propose.... > > a sf4 tournament and we advertise it on eventhubs this saturday. its gna > be hype > > ------------------------------ > From: ashraf.barendse@xxxxxxxxx > Date: Mon, 21 Apr 2014 04:17:01 +0200 > > Subject: Re: gRE: this is what i found in canal walk > To: cpt-fgc@xxxxxxxxxxxxx > > > Lol. > Dammit Nic, you put me in loser's and knocked me out. > Silverbullet is Chad, Themba is .... Themba, I think he's somebody's > friend or something. > > Oh yes, thanks for the adaptor SAP, it works like a charm. > > > On Sun, Apr 20, 2014 at 10:34 PM, Stephen Scheidel <gieroadsteve@xxxxxxxxx > > wrote: > > > > > > On 20 April 2014 22:32, Stephen Scheidel <gieroadsteve@xxxxxxxxx> wrote: > > Whose them other guys in the bracket ? > > > On 20 April 2014 20:28, Nicholas Robertson-Muir <nicmuir@xxxxxxxxx> wrote: > > Dude, thanks for organising this random shit. > Had a blast. > On 20 Apr 2014 19:50, "Ryan Williams" <ryan820509@xxxxxxxxx> wrote: > > Congrats to Lumi for ending GB's reign of terror and securing the 'Egg of > Champions' *lol* > > Brackets: http://challonge.com/cbots > > Archive: http://www.twitch.tv/ydktv/b/521219553 > > > On Sun, Apr 20, 2014 at 4:56 PM, Di Lhong <numotd@xxxxxxxxx> wrote: > > TTT2 arcade cabinet? lolz one could hope. > > > On Sun, Apr 20, 2014 at 2:59 PM, Stephen Scheidel > <gieroadsteve@xxxxxxxxx>wrote: > > So I went and checked out that gaming lounge down the road from me today. > The place seems cool and may be ok for sessions or tourneys but I reckon > it is a bit too small for an evo weekend lounge-around. > There is an arcade cabinet in there though ~ wasn't on but it's probably a > multi cab. > Imma go check it out in more detail at some point. > > > On 19 April 2014 21:53, Stephen Scheidel <gieroadsteve@xxxxxxxxx> wrote: > > Cheers. > > > On 19 April 2014 21:35, lindsey kiviets <lindseyak@xxxxxxxxxxx> wrote: > > never fear when your friendly neighborhood lb is near > > http://jun1517.tistory.com/ > > > > ------------------------------ > Date: Sat, 19 Apr 2014 21:31:53 +0200 > > Subject: Re: gRE: this is what i found in canal walk > From: gieroadsteve@xxxxxxxxx > To: cpt-fgc@xxxxxxxxxxxxx > > > Does anyone have a link for that korean site with the games and OST's ? > I forgot to bookmark it :/ > > > On 19 April 2014 21:31, Stephen Scheidel <gieroadsteve@xxxxxxxxx> wrote: > > I've only heard good things about it. > > > > > On 19 April 2014 21:07, Nicholas Robertson-Muir <nicmuir@xxxxxxxxx> wrote: > > The PS4 controller's d-pad is pretty decent when used in fighting games. > On 19 Apr 2014 15:08, "Di Lhong" <numotd@xxxxxxxxx> wrote: > > Legit Arcade machines. > > > On Sat, Apr 19, 2014 at 9:18 AM, Stephen Scheidel > <gieroadsteve@xxxxxxxxx>wrote: > > One day we will witness a lag free world. > > > On 18 April 2014 21:15, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote: > > Khan says N1 City also has AE now. Round timers are correct. > > Japan's USFIV impressions: > Kazunoko says Seth has no future lol > Uryo says Sakura tatsu loops might have been nerfed (this is a huge nerf) > KSK says Hugo is hard to win with, Abel might be stronger in this version > Bonchan says Sagat is high tier and Yun is stronger. > R: Guy is fun > Reiketsu says Vega's changes are not interesting > Acqua says Yang is stronger, Cammy is also still strong > > General consensus is that T.Hawk is a threat. Uryo wants T.Hawk's AI > nerfed cos he lost to him in Arcade mode lol. > > > > > On Fri, Apr 18, 2014 at 6:30 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote: > > Even the Arcade version of AE has screen lag. > > > On Fri, Apr 18, 2014 at 6:28 PM, Stephen Scheidel > <gieroadsteve@xxxxxxxxx>wrote: > > yip. > tv's are shit. > > I got my LG goldeneye and played around in Tekken. > > I highly recommend all the SF heads try out AE on crt. > > you feel so much closer to the game knowing there is zero lag. > > On 18/04/2014, Sean Carrington <theseancarrington@xxxxxxxxx> wrote: > > I had a few games with Sunny and Keegan last night. > > > > I don't get why even the newer LED TV has lag input lags. So there's no > way > > around that but PC monitors ? > > On 17 Apr 2014 18:22, "Manase Zote" <bmlzote@xxxxxxxxx> wrote: > > > >> I love Elena's remixed theme. > >> On 17 Apr 2014 17:40, "Ilitirit Sama" <ilitirit@xxxxxxxxx> wrote: > >> > >>> USFIV arcade matches > >>> > >>> https://www.youtube.com/watch?v=xT-klhA8nEo > >>> > >>> > >>> On Thu, Apr 17, 2014 at 5:00 PM, euraima tobias > >>> <euraima@xxxxxxxxx>wrote: > >>> > >>>> Till whoever is left standing. Ill gtalk the addy to whoever needs it. > >>>> > >>> > >>> > > > ========================================================================= > You are subscribed to the Cape Town Fighting Game Community mailing list. > > //www.freelists.org/list/cpt-fgc > > > > > > > > > > > > > > > > > > >