Re: USF4 changes!

  • From: Stephen Scheidel <gieroadsteve@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Mon, 23 Jun 2014 07:05:10 +0200

But why is Billy in street fighter anyway?

On 22/06/2014, Ryan Williams <ryan820509@xxxxxxxxx> wrote:
> Yup.
>
>
> On Sun, Jun 22, 2014 at 9:40 PM, Manase Zote <bmlzote@xxxxxxxxx> wrote:
>
>> Like I said my opinion has definitely changed about the overall match up.
>> It's difficult for Hugo because he will have to spend most of the time
>> trying to react to and counter Rolento's pokes/moves.
>> It's for Rolento to lose.
>>
>>
>> On Sun, Jun 22, 2014 at 9:34 PM, Ryan Williams <ryan820509@xxxxxxxxx>
>> wrote:
>>
>>> It takes one poke to nullify so many of Hugo's good ones *lol* That
>>> alone
>>> should tell you something.
>>>
>>>
>>> On Sun, Jun 22, 2014 at 9:29 PM, Manase Zote <bmlzote@xxxxxxxxx> wrote:
>>>
>>>> I check out both of their best pokes.
>>>> Rolento's s.HP: it beats Hugo's s/c.lp/lk,  s/c.mp at max range since
>>>> it's hard to whiff punish but there is still hope for the big as his
>>>> s.hp
>>>> and d,d+ mk(on it's way down) both beat it clean. lol
>>>>
>>>>
>>>> On Sun, Jun 22, 2014 at 9:18 PM, Ryan Williams <ryan820509@xxxxxxxxx>
>>>> wrote:
>>>>
>>>>> I disagree about it being even because any character that can a) keep
>>>>> Hugo out and b) destroy his armor options already gives him an uphill
>>>>> battle and Rolento can do both. I would argue that Rose is another bad
>>>>> matchup for the same reasons.
>>>>>
>>>>> This would warrant further testing but I doubt Hugo is going to win
>>>>> many footsie battles against Rolento's s.FP. If Hugo wants to start
>>>>> using
>>>>> armor moves then Rolento can switch it up with PPP roll from the ideal
>>>>> range.
>>>>>
>>>>>
>>>>> On Sun, Jun 22, 2014 at 8:53 PM, Manase Zote <bmlzote@xxxxxxxxx>
>>>>> wrote:
>>>>>
>>>>>> My initial opinion about max range j.HP of Hugo's was based on online
>>>>>> matches we had where my anti-airs kept failing :)
>>>>>> So I went to the lab to test Rolento's both anti-air normal options.
>>>>>> If the Rolento player can react to the jump every single time he
>>>>>> beats
>>>>>> the j.HP(at max range) with mp all the time for counter hit however
>>>>>> s.HK is
>>>>>> not consistent at all.
>>>>>> I get 3 results with it, it's either a trade or Rolento anti-airs or
>>>>>> Hugo get's the hit so I'm not exactly sure if it's worth using.
>>>>>> Going back to the roll; all I wanted to know was that Hugo can punish
>>>>>> it on block and has other ways to deal with it i.e. neutral jumping it
>>>>>> or
>>>>>> stuffing it with his normals etc
>>>>>> If Rolento stops jumping then the match becomes even IMO because Hugo
>>>>>> can match is normals. lol
>>>>>>
>>>>>>
>>>>>> On Sun, Jun 22, 2014 at 7:27 PM, Ryan Williams <ryan820509@xxxxxxxxx>
>>>>>> wrote:
>>>>>>
>>>>>>> But you're forgetting that FP roll is not the only roll available to
>>>>>>> Rolento from PPP. He can just as easily use LP or MP roll and the
>>>>>>> recovery
>>>>>>> is quite good on both from range. Besides, you don't even know if he
>>>>>>> is
>>>>>>> going to roll at all. If Hugo wants to play the baiting game, Rolento
>>>>>>> can
>>>>>>> too.
>>>>>>>
>>>>>>> Rolento really doesn't need to jump in this matchup.
>>>>>>>
>>>>>>> j.FP into cr.MK OS can be used well enough up close against an
>>>>>>> *unsuspecting* Rolento (because it will beat last minute PPP to
>>>>>>> avoid the jump-in, or slide if Rolento tries to escape underneath
>>>>>>> Hugo),
>>>>>>> but from far range, I don't see Hugo threatening Rolento at all. Btw,
>>>>>>> st.MP
>>>>>>> and st.RH beat j.FP free.
>>>>>>>
>>>>>>>
>>>>>>> On Sun, Jun 22, 2014 at 7:12 PM, Manase Zote <bmlzote@xxxxxxxxx>
>>>>>>> wrote:
>>>>>>>
>>>>>>>> Hugo's jumping HP from Rolento's perspective is very hard to deal
>>>>>>>> with.
>>>>>>>> What makes it really hard to deal with is if it's done from a magic
>>>>>>>> jump distance where he can either empty jump(which is safe from
>>>>>>>> that
>>>>>>>> distance) or he presses the button which means he either beats out
>>>>>>>> Rolento's retaliation or trades which is still great for Hugo.
>>>>>>>> If Rolento jumps Hugo can easily anti-air with his air command
>>>>>>>> grab.
>>>>>>>> Roll move is not the hardest thing it see coming because it's a
>>>>>>>> follow up move from a back flip(PPP).
>>>>>>>> So you can see it coming then full combo punish it with a neutral
>>>>>>>> jump on reaction mind you.
>>>>>>>>
>>>>>>>>
>>>>>>>> On Sun, Jun 22, 2014 at 6:43 PM, Ryan Williams
>>>>>>>> <ryan820509@xxxxxxxxx
>>>>>>>> > wrote:
>>>>>>>>
>>>>>>>>> Bra, you'll have to elaborate. How will roll not be a threat
>>>>>>>>> against Hugo and how will he walk Rolento to the corner? I have yet
>>>>>>>>> to see
>>>>>>>>> Hugo actually legitimately do that against any character in this
>>>>>>>>> game.
>>>>>>>>>
>>>>>>>>> Roll breaks armor, it's tough to react to at the best of times,
>>>>>>>>> and
>>>>>>>>> Hugo can't really punish it for shit.
>>>>>>>>>
>>>>>>>>> If you meant that Hugo can just punish roll on block, that won't
>>>>>>>>> work. You can test this yourself in training mode. Try and punish
>>>>>>>>> roll on
>>>>>>>>> block with cr.LK xx LP Lariat. See what happens. There's a reason
>>>>>>>>> why
>>>>>>>>> Alucard just does cr.LK xx LP clap after it. It's the only way for
>>>>>>>>> him to
>>>>>>>>> at least do chip damage in that situation.
>>>>>>>>>
>>>>>>>>> Considering that a good Rolento would be mobile against Hugo, I
>>>>>>>>> fail to see how j.FP is going to make any kind of difference in
>>>>>>>>> the
>>>>>>>>> matchup. In order for it to be effective, you'd have to at least be
>>>>>>>>> able to
>>>>>>>>> hit Rolento first. Hugo's not exactly the most mobile character in
>>>>>>>>> the game.
>>>>>>>>> I
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> On Sun, Jun 22, 2014 at 6:18 PM, Manase Zote <bmlzote@xxxxxxxxx>
>>>>>>>>> wrote:
>>>>>>>>>
>>>>>>>>>> There you have it, the roll will no longer trouble big hugo.
>>>>>>>>>> All Hugo needs to do is walk the bugger to the corner and his
>>>>>>>>>> done.
>>>>>>>>>> Did you know that Hugo's jumping FP stuffs rolento's non existent
>>>>>>>>>> anti-air game?
>>>>>>>>>> There is only Ultra 1 to worry about but every other option at
>>>>>>>>>> best will trade and that's great for Hugo.
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> On Sun, Jun 22, 2014 at 6:13 PM, Ryan Williams <
>>>>>>>>>> ryan820509@xxxxxxxxx> wrote:
>>>>>>>>>>
>>>>>>>>>>> Yeah he can.
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>> On Sun, Jun 22, 2014 at 6:08 PM, Manase Zote <bmlzote@xxxxxxxxx>
>>>>>>>>>>> wrote:
>>>>>>>>>>>
>>>>>>>>>>>> Can Hugo combo his c.lk into running close line/lariat?
>>>>>>>>>>>> That's all they guy pretty much did and that was dumb.
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>> On Sun, Jun 22, 2014 at 5:58 PM, Ryan Williams <
>>>>>>>>>>>> ryan820509@xxxxxxxxx> wrote:
>>>>>>>>>>>>
>>>>>>>>>>>>> *lol* Well this isn't exactly a favourable matchup for Hugo.
>>>>>>>>>>>>> Rolento has the tools and mobility to keep Hugo at bay while
>>>>>>>>>>>>> also
>>>>>>>>>>>>> nullifying his armored options. Alucard's been doing quite well
>>>>>>>>>>>>> with Hugo
>>>>>>>>>>>>> thus far, but it's plain as day that his options in this
>>>>>>>>>>>>> matchup are
>>>>>>>>>>>>> limited to building meter and hoping that the Rolento player
>>>>>>>>>>>>> does something
>>>>>>>>>>>>> stupid (which was the only time Alucard was able to do any kind
>>>>>>>>>>>>> of damage
>>>>>>>>>>>>> in this match). Hugo has no safe way of getting in and all of
>>>>>>>>>>>>> his armored
>>>>>>>>>>>>> moves have weaknesses.
>>>>>>>>>>>>>
>>>>>>>>>>>>> Rolento is less ridiculous against characters who can pressure
>>>>>>>>>>>>> him effectively; especially characters who can push him to the
>>>>>>>>>>>>> corner and
>>>>>>>>>>>>> keep him there.
>>>>>>>>>>>>>
>>>>>>>>>>>>>
>>>>>>>>>>>>> On Sun, Jun 22, 2014 at 2:57 PM, Ilitirit Sama <
>>>>>>>>>>>>> ilitirit@xxxxxxxxx> wrote:
>>>>>>>>>>>>>
>>>>>>>>>>>>>> Rolento is a ridiculous character.  In this match the only
>>>>>>>>>>>>>> buttons the dude presses is 3 Punches and Hard Kick.  He
>>>>>>>>>>>>>> accidentally
>>>>>>>>>>>>>> presses light kick somewhere in the round
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> https://www.youtube.com/watch?v=Kh3XKgc-zts
>>>>>>>>>>>>>>
>>>>>>>>>>>>>
>>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>
>>>>>
>>>>
>>>
>>
>
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