Re: USF4 changes!

  • From: Manase Zote <bmlzote@xxxxxxxxx>
  • To: cpt-fgc@xxxxxxxxxxxxx
  • Date: Sun, 22 Jun 2014 18:18:42 +0200

There you have it, the roll will no longer trouble big hugo.
All Hugo needs to do is walk the bugger to the corner and his done.
Did you know that Hugo's jumping FP stuffs rolento's non existent anti-air
game?
There is only Ultra 1 to worry about but every other option at best will
trade and that's great for Hugo.


On Sun, Jun 22, 2014 at 6:13 PM, Ryan Williams <ryan820509@xxxxxxxxx> wrote:

> Yeah he can.
>
>
> On Sun, Jun 22, 2014 at 6:08 PM, Manase Zote <bmlzote@xxxxxxxxx> wrote:
>
>> Can Hugo combo his c.lk into running close line/lariat?
>> That's all they guy pretty much did and that was dumb.
>>
>>
>> On Sun, Jun 22, 2014 at 5:58 PM, Ryan Williams <ryan820509@xxxxxxxxx>
>> wrote:
>>
>>> *lol* Well this isn't exactly a favourable matchup for Hugo. Rolento has
>>> the tools and mobility to keep Hugo at bay while also nullifying his
>>> armored options. Alucard's been doing quite well with Hugo thus far, but
>>> it's plain as day that his options in this matchup are limited to building
>>> meter and hoping that the Rolento player does something stupid (which was
>>> the only time Alucard was able to do any kind of damage in this match).
>>> Hugo has no safe way of getting in and all of his armored moves have
>>> weaknesses.
>>>
>>> Rolento is less ridiculous against characters who can pressure him
>>> effectively; especially characters who can push him to the corner and keep
>>> him there.
>>>
>>>
>>> On Sun, Jun 22, 2014 at 2:57 PM, Ilitirit Sama <ilitirit@xxxxxxxxx>
>>> wrote:
>>>
>>>> Rolento is a ridiculous character.  In this match the only buttons the
>>>> dude presses is 3 Punches and Hard Kick.  He accidentally presses light
>>>> kick somewhere in the round
>>>>
>>>> https://www.youtube.com/watch?v=Kh3XKgc-zts
>>>>
>>>
>>>
>>
>

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