[brandon's list] Re: Street fighter IV

  • From: Orin <orin8722@xxxxxxxxx>
  • To: brandonslist@xxxxxxxxxxxxx
  • Date: Tue, 10 May 2011 09:50:24 -0400

Just curious, but who likes the Blazblue story design? I'm not talking about 
quality here, I mean each character has a respective story that ties them to 
the conflict and there's one big ending with those characters to make things 
right, or at least the main character thinks so.
I dunno, seems like the plot overall of BB is more logical. From what I gather 
from the two games that have been released, the conflict is that seven 
characters are involved in a rebellion against the NoL and I'm thinking the 
next game that comes out will end this particular story with more characters 
involved.
Plus, two novels and comics are released for BlazBlue in Japan. Why they won't 
do that for MK is beyond me, but yeah. The main stories in BB take longer in 
general to complete than MK as well, if you get all the endings and things it 
takes at least 3-7 days. True endings not that much but still. Only took me two 
days to beat MK's story, but I'll probably play through it again as the quality 
is simply awesome.
Orin
orin8722@xxxxxxxxx
Twitter: http://www.twitter.com/orinks
Skype: orin1112



On May 10, 2011, at 9:30 AM, Riz wrote:

> We are?  I thought we were here to argue berate each other and to cause 
> general chaos.
> On 10/05/2011 2:33 AM, Clement Chou wrote:
>> MK 9 is the only game that has done it that way. Blazblue has something 
>> similar, but that game's story mode is a bunch of portraits with voiceovers 
>> reading the text bubbles. Fighting games wise, tekken 5 has a pretty decent 
>> story battle... nowhere near as detailed as MK 9 though. And keep the 
>> questions coming.. that's why we're all here. To ask questions to each other 
>> and to contribute as much as we can.
>> 
>> At 06:30 PM 09/05/2011, you wrote:
>>> > okay thanks. Sorry about all the questions. Do you know of any games with 
>>> > an accessible story mode like MK 9?
>> 
>> 
> 


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