Jason Campbell wrote: > Thanks for the feedback. I am replying to Nikolay in a similar thread, so > please > review and see if anything strikes a note with you there... However to this > reply you > offered, is there any way to override or work around this behavior of the > profiling > engine? Not really, since the tools primary aim is color accuracy (but then I don't have your .ti3, so I'm only guessing as to what's going on). Forcing 300% out for some L*a*b* that it doesn't actually produce, is not color accurate. > inkjet (where you effectively ink-limit with a sub 100% output). In pure > halftone, I > have to hit a solid. I'm not sure why that would be if your aim is color output. Halftone is there to emulate continuous control over the colorants. So 80% output for L*a*b* = 0 is (I suspect, since I don't have your .ti3 to look at) working as intended, reproducing the darkest possible neutral color. > Since I understand what both of you are saying, is there a way I can get > anywhere with > a perceptual intent built by feeding in a synthetic (fake) profile out of > argyll? I am > going out on a limb here not exactly sure this makes much sense, but at the > end of the > day, I need... No, it's not making much sense since you aren't saying why you want what you want. Graeme Gill.