[340] Re: Some rather lovely thoughts

  • From: davi@xxxxxxxxx
  • To: 340@xxxxxxxxxxxxx
  • Date: Thu, 24 Jun 2004 10:55:28 +1200

making things more complicated makes ppl drop the topic? i was only intri=
gued=20
when i saw a whole page's worth of justification on randomness...
anyway, the topic should be dropped if it makes you happier :)

Quoting Luka Mili=9Aa <lmil005@xxxxxxxxxxxxxxxxx>:

> social interaction should be adressed with a critical pluralist perspec=
tive,
> to
> understand the hidden profile existing below the surface...
> plus if I complicate the thing, then people will drop the topic more qu=
ickly
> and
> I will be happier...
>=20
> Quoting davi@xxxxxxxxx:
>=20
> ~=3D~ oh come on. "dancing" with random girls can't be that scientific.=
 no
> need=3D
> ~=3D~  to=3D20
> ~=3D~ justify the randomness of the whole situation.
> ~=3D~
> ~=3D~ Quoting Luka Mili=3D9Aa <lmil005@xxxxxxxxxxxxxxxxx>:
> ~=3D~
> ~=3D~ > Random is a concept that can be understood at three different
> Habermasi=3D
> ~=3D~ an /=3D20
> ~=3D~ > Churchmanian levels.  Firstly, Thilak's opinion of randomness i=
s
> wholly=3D
> ~=3D~  based
> ~=3D~ >=3D20
> ~=3D~ > on his own sincerity, in order to question his understanding on=
e
> should=3D
> ~=3D~ =3D20
> ~=3D~ > question his sincerity (which can be done, especially with his
> sarcasm).
> ~=3D~ > On the social/organisational level we should consider the socia=
lly
> acce=3D
> ~=3D~ pted=3D20
> ~=3D~ > norms of randomness, this is socially constructed, that is, a l=
evel
> abo=3D
> ~=3D~ ve the
> ~=3D~ >=3D20
> ~=3D~ > personal understanding, it is a shared understanding at the lev=
el
> of=3D20
> ~=3D~ > communities, in this case, the New Zealand society in a given
> demograph=3D
> ~=3D~ ic.
> ~=3D~ > The randomness is then that as experienced by the society.  I t=
hink
> tha=3D
> ~=3D~ t the
> ~=3D~ >=3D20
> ~=3D~ > randomness in my case was definitely there, since the girl star=
ted
> danc=3D
> ~=3D~ ing=3D20
> ~=3D~ > with me before she even talked to me or anything. Indeed, this =
was
> veri=3D
> ~=3D~ fied
> ~=3D~ > by=3D20
> ~=3D~ > the odd looks of the other people on the dancefloor.=3D20
> ~=3D~ > At the technical level, we should consider the definition of ra=
ndom,
> i.=3D
> ~=3D~ e.
> ~=3D~ > it's=3D20
> ~=3D~ > truthful meaning. Dictionary.com's answer is:
> ~=3D~ > "Without a governing design, method, or purpose; unsystematical=
ly:
> chos=3D
> ~=3D~ e a=3D20
> ~=3D~ > card at random from the deck."
> ~=3D~ > While we could assume that there was a general "governing desig=
n" of
> pi=3D
> ~=3D~ cking
> ~=3D~ >=3D20
> ~=3D~ > up girls when one goes out clubbing, we could question the rand=
omness.
> ~=3D~ > As a summary, the Habermasian perspectives have shown Thilak's
> argument=3D
> ~=3D~  to be
> ~=3D~ >=3D20
> ~=3D~ > correct/incorrect depengin on the validty claims or guarantors =
one
> empl=3D
> ~=3D~ oys.=3D20
> ~=3D~ >=3D20
> ~=3D~ > This is not uncommon and is to be expected in most problems occ=
uring
> in=3D
> ~=3D~  the=3D20
> ~=3D~ > social domain.  The Habermasian analysis has proven helpful, bu=
t
> perhap=3D
> ~=3D~ s,
> ~=3D~ > more=3D20
> ~=3D~ > analysis should be employed at the Foucouldian analysis of Thil=
ak's
> pos=3D
> ~=3D~ t in=3D20
> ~=3D~ > the first place.
> ~=3D~ >=3D20
> ~=3D~ >=3D20
> ~=3D~ >=3D20
> ~=3D~ > Quoting Thilak Nathen <thilak@xxxxxxxxxxxx>:
> ~=3D~ >=3D20
> ~=3D~ > ~=3D3D~ Wuahahhahahaha....a random chick eh? Interesting....whi=
ch club
> wu=3D
> ~=3D~ z this
> ~=3D~ > ~=3D3D~ again? Get into details man, we want details.
> ~=3D~ > ~=3D3D~=3D20
> ~=3D~ > ~=3D3D~ Btw, there is no such thing as random. There's alwiz an
> algorithm=3D
> ~=3D~  behind
> ~=3D~ > ~=3D3D~ it. Hence, I conclude that a random chick is, in fact, =
not that
> r=3D
> ~=3D~ andom
> ~=3D~ > ~=3D3D~ at all...it's a product of a complex mathematical equat=
ion
> calcul=3D
> ~=3D~ ated by
> ~=3D~ > ~=3D3D~ nature...it's all meant to be man...it's all meant to b=
e...
> ~=3D~ > ~=3D3D~=3D20
> ~=3D~ > ~=3D3D~ Ask Chee if you don't believe me... :) <---- Note: The =
smile
> ~=3D~ > ~=3D3D~=3D20
> ~=3D~ > ~=3D3D~ =3D3D20
> ~=3D~ > ~=3D3D~ -----Original Message-----
> ~=3D~ > ~=3D3D~ From: 340-bounce@xxxxxxxxxxxxx [mailto:340-bounce@freel=
ists.org]
> =3D
> ~=3D~ On
> ~=3D~ > ~=3D3D~ Behalf Of Luka Mili=3D3DB9a
> ~=3D~ > ~=3D3D~ Sent: Tuesday, 22 June 2004 10:38 p.m.
> ~=3D~ > ~=3D3D~ To: 340@xxxxxxxxxxxxx
> ~=3D~ > ~=3D3D~ Subject: [340] Re: Some rather lovely thoughts
> ~=3D~ > ~=3D3D~=3D20
> ~=3D~ > ~=3D3D~ oh come on man, leave it...
> ~=3D~ > ~=3D3D~ im over random chicks... trying to be all mature here...
> ~=3D~ > ~=3D3D~ anyway i dont think there even have been random chicks =
- more
> lik=3D
> ~=3D~ e one
> ~=3D~ > ~=3D3D~ and=3D3D20
> ~=3D~ > ~=3D3D~ thats it...
> ~=3D~ > ~=3D3D~ BTW heard back from Unisys?
> ~=3D~ > ~=3D3D~=3D20
> ~=3D~ > ~=3D3D~ Quoting Tony Yeung <Tony.Yeung@xxxxxxxxxxxx>:
> ~=3D~ > ~=3D3D~=3D20
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ Very nice Luka.. now share with us your 'love=
ly
> thoughts'=3D
> ~=3D~  about =3D3D
> ~=3D~ > ~=3D3D~ your
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ random chicks @ clubs.
> ~=3D~ > ~=3D3D~ ~=3D3D3D~=3D3D20
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ -----Original Message-----
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ From: Luka Milisa [mailto:lmil005@xxxxxxxxxxx=
.ac.nz]
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ Sent: Wednesday, 23 June 2004 4:30 p.m.
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ To: 340 list
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ Subject: [340] Some rather lovely thoughts
> ~=3D~ > ~=3D3D~ ~=3D3D3D~=3D3D20
> ~=3D~ > ~=3D3D~ ~=3D3D3D~=3D3D20
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ Inspiring speech by the CEO of COCA COLA:
> ~=3D~ > ~=3D3D~ ~=3D3D3D~=3D3D20
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ "Imagine Life as a game in which you are jugg=
ling some
> fi=3D
> ~=3D~ ve balls
> ~=3D~ > =3D3D
> ~=3D~ > ~=3D3D~ in
> ~=3D~ > ~=3D3D~ the
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ air".
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ You name them - work, family, health, friends=
 and spirit
> =3D
> ~=3D~ and =3D3D
> ~=3D~ > ~=3D3D~ you're
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ keeping all
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ of these in the air. You will soon understand=
 that work
> i=3D
> ~=3D~ s a =3D3D
> ~=3D~ > ~=3D3D~ rubber
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ ball. If
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ you drop it, it will bounce back. But the oth=
er four
> ball=3D
> ~=3D~ s - =3D3D
> ~=3D~ > ~=3D3D~ family,
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ health,
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ friends and spirit - are made of glass. If yo=
u drop one
> o=3D
> ~=3D~ f these,
> ~=3D~ > ~=3D3D~ they
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ will be
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ irrevocably scuffed, marked, nicked, damaged =
or even
> shat=3D
> ~=3D~ tered. =3D3D
> ~=3D~ > ~=3D3D~ They
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ will never
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ be the same. You must understand that and str=
ive for
> bala=3D
> ~=3D~ nce in =3D3D
> ~=3D~ > ~=3D3D~ your
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ life.
> ~=3D~ > ~=3D3D~ ~=3D3D3D~=3D3D20
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ How?
> ~=3D~ > ~=3D3D~ ~=3D3D3D~=3D3D20
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ Don't undermine your worth by comparing yours=
elf with
> oth=3D
> ~=3D~ ers. It =3D3D
> ~=3D~ > ~=3D3D~ is
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ because we
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ are different that each of us is special.
> ~=3D~ > ~=3D3D~ ~=3D3D3D~=3D3D20
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ Don't set your goals by what other people dee=
m
> important.=3D
> ~=3D~  Only you
> ~=3D~ > ~=3D3D~ know
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ what is
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ best for you.
> ~=3D~ > ~=3D3D~ ~=3D3D3D~=3D3D20
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ Don't take for granted the things closest to =
your heart.
> =3D
> ~=3D~ Cling to
> ~=3D~ > ~=3D3D~ them
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ as you
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ would your life, for without them, life is me=
aningless.
> ~=3D~ > ~=3D3D~ ~=3D3D3D~=3D3D20
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ Don't let your life slip through your fingers=
 by living
> i=3D
> ~=3D~ n the =3D3D
> ~=3D~ > ~=3D3D~ past
> ~=3D~ > ~=3D3D~ or
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ for the
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ future. By living your life one day at a time=
, you live
> a=3D
> ~=3D~ ll the =3D3D
> ~=3D~ > ~=3D3D~ days
> ~=3D~ > ~=3D3D~ of
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ your
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ life.
> ~=3D~ > ~=3D3D~ ~=3D3D3D~=3D3D20
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ Don't give up when you still have something t=
o give.
> Noth=3D
> ~=3D~ ing is
> ~=3D~ > ~=3D3D~ really
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ over
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ until the moment you stop trying.
> ~=3D~ > ~=3D3D~ ~=3D3D3D~=3D3D20
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ Don't be afraid to admit that you are less th=
an perfect.
> =3D
> ~=3D~ It is =3D3D
> ~=3D~ > ~=3D3D~ this
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ fragile
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ thread that binds us together.
> ~=3D~ > ~=3D3D~ ~=3D3D3D~=3D3D20
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ Don't be afraid to encounter risks. It is by =
taking
> chanc=3D
> ~=3D~ es that =3D3D
> ~=3D~ > ~=3D3D~ we
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ learn how to
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ be brave.
> ~=3D~ > ~=3D3D~ ~=3D3D3D~=3D3D20
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ Don't shut love out of your life by saying it=
's
> impossibl=3D
> ~=3D~ e to find
> ~=3D~ > ~=3D3D~ time.
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ The
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ quickest way to receive love is to give; the =
fastest way
> =3D
> ~=3D~ to lose
> ~=3D~ > ~=3D3D~ love is
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ to
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ hold it too tightly; and the best way to keep=
 love is to
> =3D
> ~=3D~ give it
> ~=3D~ > ~=3D3D~ wings.
> ~=3D~ > ~=3D3D~ ~=3D3D3D~=3D3D20
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ Don't run through life so fast that you forge=
t not only
> w=3D
> ~=3D~ here =3D3D
> ~=3D~ > ~=3D3D~ you've
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ been, but
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ also where you are going. Don't forget, a per=
son's
> greate=3D
> ~=3D~ st
> ~=3D~ > ~=3D3D~ emotional
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ need is
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ to feel appreciated.
> ~=3D~ > ~=3D3D~ ~=3D3D3D~=3D3D20
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ Don't be afraid to learn. Knowledge is weight=
less, a
> trea=3D
> ~=3D~ sure you
> ~=3D~ > ~=3D3D~ can
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ always
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ carry easily.
> ~=3D~ > ~=3D3D~ ~=3D3D3D~=3D3D20
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ Don't use time or words carelessly. Neither c=
an be
> retrie=3D
> ~=3D~ ved.
> ~=3D~ > ~=3D3D~ ~=3D3D3D~=3D3D20
> ~=3D~ > ~=3D3D~ ~=3D3D3D~=3D3D20
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ Life is not a race, but a journey to be savou=
red each
> ste=3D
> ~=3D~ p of the
> ~=3D~ > ~=3D3D~ way.
> ~=3D~ > ~=3D3D~ ~=3D3D3D~ You only get one go at life, it is not a rehe=
arsal.
> ~=3D~ > ~=3D3D~ ~=3D3D3D~=3D3D20
> ~=3D~ > ~=3D3D~ ~=3D3D3D~=3D3D20
> ~=3D~ > ~=3D3D~ ~=3D3D3D~=3D3D20
> ~=3D~ > ~=3D3D~ ~=3D3D3D~=3D3D20
> ~=3D~ > ~=3D3D~ ~=3D3D3D~=3D3D20
> ~=3D~ > ~=3D3D~ ~=3D3D3D~=3D3D20
> ~=3D~ > ~=3D3D~ ~=3D3D3D~=3D3D20
> ~=3D~ > ~=3D3D~=3D20
> ~=3D~ > ~=3D3D~=3D20
> ~=3D~ > ~=3D3D~=3D20
> ~=3D~ > ~=3D3D~=3D20
> ~=3D~ > ~=3D3D~=3D20
> ~=3D~ > ~=3D3D~=3D20
> ~=3D~ > ~=3D3D~=3D20
> ~=3D~ > ~=3D3D~=3D20
> ~=3D~ >=3D20
> ~=3D~ >=3D20
> ~=3D~ >=3D20
> ~=3D~ >=3D20
> ~=3D~ >=3D20
> ~=3D~ >=3D20
> ~=3D~
> ~=3D~
> ~=3D~
> ~=3D~
> ~=3D~
>=20
>=20
>=20
>=20
>=20




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