[zxspectrum] Fw: [ZX_Spectrum] Creare un sogno... Popeye su Spectrum!

  • From: "Alessandro Grussu" <gazzosa@xxxxxxxx>
  • To: <zxspectrum@xxxxxxxxxxxxx>
  • Date: Mon, 20 Oct 2003 12:42:32 +0200

----- Original Message -----
From: "Alessandro Grussu" <gazzosa@xxxxxxxx>
To: <zxspectrum@xxxxxxxxxxxxx>
Sent: Monday, October 20, 2003 12:42 PM
Subject: Fw: [ZX_Spectrum] Creare un sogno... Popeye su Spectrum!


>
> ----- Original Message -----
> From: "Alessandro Grussu" <gazzosa@xxxxxxxx>
> To: <ZX_Spectrum@xxxxxxxxxxxxxxx>
> Sent: Monday, October 20, 2003 12:13 PM
> Subject: Re: [ZX_Spectrum] Creare un sogno... Popeye su Spectrum!
>
>
> > ----- Original Message -----
> > From: "erredipi" <erredipi@xxxxxxxxx>
> > To: <ZX_Spectrum@xxxxxxxxxxxxxxx>
> > Sent: Monday, October 20, 2003 11:29 AM
> > Subject: [ZX_Spectrum] Creare un sogno... Popeye su Spectrum!
> >
> >
> > >Anni dopo è uscito un "Popeye" decisamente bruttino (qualcuno ha la
> > >soluzione? Io non sono mai riuscito a finirlo!).
> >
> > Decisamente bruttino un par di pa... :)
> > Comunque a domanda rispondo:
> >
> > STEP BY STEP SOLUTION
> > ~~~~~~~~~~~~~~~~~~~~~
> > Author: Aleksandar Lukic, alexlux@xxxxxxxx , September 1999.
> > (prepared for and published in Michael Bruhn's DID Fanzine, No.5,
> >  see details on-  http://home.worldonline.dk/~frankie/  )
> >
> > Intro story:
> >
> >     Olive Oyl stands at her window waiting for her man to bring her
> > hearts. Meanwhile the massive frame of Bluto thunders across the
> > screen as he lies in wait for Popeye. The essence of game is to
> > find all the hearts and return them to Olive before her lovemeter
> > runs out. He must also collect spinach cans, keys and an assortment
> > of objects to aid him during his journey. Spinach is the only way
> > to revive Popeye following a blow from Bluto, vultures, witches on
> > broomsticks and so on. Keys are needed to gain access to the
> > chambers and rooms where more objects and obstacles lie. To reach
> > the various objects Popeye can jump, climb up and down ropes and
> > hitch UFO.
> >     At first, excellent graphics (with the largest movable figures
> > up to that time) will animate you. Consequence of this is Popeye
> > slowness in response to your commands, but once when you have
> > adjusted to the slightly slow reactions and find the way to avoid
> > Bluto, you can really start getting into the game.
> >
> > Step-by-step solution:
> >
> >     First, you have to understand 'realisation of 3rd dimension' in
> > this game, every screen has 3 or 4 layers. As a result, up and down
> > keys are used in 2 ways, if you are climbing- it's ordinary
> > up/down but while you walks- they change Popeye's depth position on
> > the screen i.e. move him toward you or backwards. Furthermore, when
> > Popeye have an object/heart above his head pressing up/down will
> > result with a very nice jump.
> >
> >     The stars in the solution means that you've entered a new
> > screen. If that's not so, you've made a mistake in your quest to
> > complete Popeye.
> >
> >     When the game starts go down the stairs and go right * Go to
> > the rope, climb up on the rope (to enter the house first press up,
> > so you'll reach the rope), when you reach the top, go left and take
> > a key. Return to rope. Climb up * Go left and take (i.e. jump and
> > grip) the spinach can (behind chimney), and a coin which is in
> > front of the chimney (i.e. front layer). Beware of UFO when you
> > attempt to grab the coin. To the rope and go down * Climb down,
> > leave the building, run left * Go upstairs, jump down, continue
> > left * Go in front of the lighthouse, take 2 hearts and spinach.
> > Enter the lighthouse (already collected key is automatically used
> > to open the door), go upstairs * Climb to the top of lighthouse.
> > Beware of the monster bee, run all around the lighthouse to collect
> > key and spinach. Now you can open the door on the lighthouse's
> > 'middle floor'. Go there i.e. down stairs now * Open the door. Go
> > left and jump for key (which is on the screen above you). Leave the
> > spinach on the right side for later. Bring hearts to Olive ;-) * *
> >     Back to top of lighthouse * * * When Popeye is on the most
> > forward layer, on the right side you can go right and reach the
> > girder (platform) * "Hitch" the UFO there, i.e. press down to jump
> > on it in convenient moment. First jump from the UFO is on the
> > heart placed on the very same screen, so press up for an 'backwards
> > jump'. On the roof go left until you fall down * Back on UFO for
> > another jump... *... * Jump onto UFO and continue into the next
> > screen * Jump of UFO while over the chimney, you'll fall and
> > collect a key * Take what you can and then visit Olive (move left
> > heart, left * key, down, open door, left *).
> >     Once again, back on UFO ..*..* Continue until you get to the
> > fruit machine. Make an back-jump, at lever but in emptyiness, so
> > you'll fall all the way down and finish on the ships plank *..*
> >     Climb up on the mainmast * Take 2 hearts. Go to the middle of
> > sail and 'jump-infront' i.e. fall on cabin entrance (only when
> > you're infront of the sail you can enter in cabin) * Go down into
> > the cabin and collect key in port-hole. That key is for "secret
> > passage", i.e. door on the bottom of a sea. To get there just step
> > onto plank and jump down (Passage leads to starting screen!
> > Beware of shark) * Collect 2 hearts, enter the passage * Give Olive
> > your hearts and get back onto the UFO ..*..*
> >     "Fruit-machine episode": Before lever, step back from UFO on
> > the jackpot steps. Now it's time to play fruit machine. Notice that
> > you're safe from UFO on the highest steps or when you are in "zero"
> > layer. If you try go across screen in that layer you'll fall
> > through the crow's nest. The goal is to get letters P-O-P-E-Y-E by
> > pulling the lever, this will be avarded with 6 hearts!!! To achive
> > that you can toggle (hold) single needed letter by walking
> > up'n'down on appropriate block of steps (six letters - six blocks;
> > 3 white & 3 blue). To pull the lever just "jump" on it. When you
> > have spelled POPEYE, letters will turn into hearts. Collect them,
> > use 'shortcut' to get Olive (fall through crow's nest * jump from
> > platform * go through door * give the hearts).
> >     Get back onto the fruit machine ..*..*..* Again fall through
> > the crow's nest * After faling through crow's nest you can take
> > higher heart on the sail! Collect heart on the sail and get down
> > from fence. Walk on platform to right * Change 'screen-depth' so
> > you can take a match. Now you're ready to take a key on starting
> > screen and visit the dragon. Go left * Jump into water * Go through
> > passage * Give Olive what she wants.
> >     Go right screen * to the right, once again * Climb up rope
> > 2 screens *..* Open door, go out and get a key for cannon room (on
> > the left), back to rope, up, walk left, down the stairs, left *
> > Open the door for cannon. To reach the top of the upper screen you
> > have to ride a cannonball. If you bring the match to this screen,
> > cannon starts to fire. The point is to fall from upper screen onto
> > green shoot/flame (i.e. cannonball), which would carry you to
> > desired top. Red and yellow shoot/flame will kill you. Timing for
> > green flame find by yourself, heheh (or see *2). Collect heart on
> > the cannon screen before 'jump'. Climb the rope * Go left, drop
> > down onto cannon * ..?.. After succesfully launching you procede up
> > * Take the key. This one, and also screens on the left and right
> > are full of rooms in pseudo-3D manner, so you'll need some
> > experience here, if you want to move quickly in this area. On the
> > screen to the left, you'll find dragon potion and 2 hearts. Go
> > there * The heart beside stairway may cause difficulties (*3).
> > The shortest way back to dragon is by stairway, then right *
> > Another fall in the cannon-hole. Quickly jump down from cannon and
> > go right * Be brave and steal heart from dragon! If you have enough
> > time, go back to cannon, if not - Olive waits you...
> >     Back to cannon screen, climb up by rope * Go right and open the
> > door. Take 1 heart and then find a way to the screen on the right!
> > * There you'll climb a little, take 2 hearts, jump, climb again,
> > fall on key, open upper door with it, climb up * Back to Olive.
> >     Clean all remaining hearts (bottom of sea- 2 hearts in
> > different layers, sail's lower, right screen from the start...) and
> > that's all! Enter the hut, go right... ;-)
> >
> > General hints, special-tips:
> >
> > *1- Don't give the hearts to Olive until the love meter gets low.
> > *2- 'Green shot timing': Climb the rope until just Popeyes legs are
> > in view, wait for red shot, then quickly climb up, go left and drop
> > down onto cannon.
> > *3- Walk screen-ward behind the stairway, then right to pick up
> > that heart.
> > *4- If you use save/load snap option on emulator, avoid spanach,
> > you'll have bigger "pocket".
> >
>



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