Hi Lem On Friday 01 September 2006 03:58, Lem wrote: > Thanks for the new snapshot. It builds cleanly here on AMD64 Debian Sid. Good. > I have noticed an issue with the new SDL GL renderer. I'm using a P96 > display (800x600x8), and when I put a window over the top of the Amiga > display, then remove it, it leaves a portion of the Amiga display black. > The Amiga display doesn't update until I move the mouse cursor down the > Amiga display (it updates in rows as tall as the mouse cursor). Yes. The GL renderer has some rough edges still. ;-) It's not handling expose events from X11 (or whatever the underlying window system is) yet. The OpenGL renderer now tries to run single-buffered for P96 screens and redraws only updated rows of the screen, so needs to be told to redraw damage from the host window system. I'll fix this. > Let me know if you need graphical representation of the problem, I'm > having a hard time putting in to words what's actually happening. Thanks for the video. I understood you, but that really made it clear. If a picture is worth a thousand words, how much is a moving picture worth? ;-) Cheers, Rich