[team2039] Re: Rules clarifications

  • From: Brad Masbruch <bmas99@xxxxxxxxx>
  • To: team2039@xxxxxxxxxxxxx
  • Date: Sat, 7 Jan 2012 21:15:11 -0600

Good clarifications. I believe I had the same conclusion on all of them.
Even if they change the rules so that you can attach to allies, I would
argue that it would be easier to balance not attached, so 1 bot is
stationary, and only one is moving around.
On Jan 7, 2012 9:03 PM, "John McInerney" <johnfm2000@xxxxxxxxx> wrote:

> Hi Team,
>
> Great work today in analyzing the game and coming up with great strategy
> ideas.  The active participation by students, mentors and parents was
> awesome to see.  We are off to a great start.  During the strategy
> discussions, there was some questions about the rules.  Here is my
> understanding of the questions and the related rules to help answer them.
>
> 1) During hybrid mode, can the robots leave the Key?
> - according to G16, the answer is Yes.
> - The term "Alliance Station" can be confusing.  It refers to the end of
> the court where our drivers are located.
> - The robot may not touch the carpet on our Alliance Station end of the
> court and so it can move around as desired on your hoop end of the court
> during hybrid mode.  G17 mentions player must remain in assigned starting
> positions but this does not apply to the robots.
> - So the Kinect can be used to potentially guide the robot to pick up
> balls on the carpet due to missed shots or help guide the robot to get
> balls from our bridge or the center bridge and attempt shots.
>
> 2) While balancing on the bridge, can we attach ourselves to another
> alliance robot?
> - No (for now).  G26 says we cannot attach to another robot.  But it
> appears to be meant to avoid doing something bad to your opponent.  We will
> need to get clarification on this to see if we can do it to robots in our
> alliance.
> - there are other ways to control balancing on the bridge so we can work
> around it.
>
> 3) Do Inbounders need to release balls through the slot if one of their
> alliance robots is not present to receive it?
> - According to G31, the answer is Yes.
> - Each Inbounder can hold 2 balls.  The three Inbounders combined can be
> holding on to 6 balls without releasing them.  If they have 6 in hand and a
> ball is scored and enters their corral, they must release one of the balls
> immediately through the slot or over the wall, and then quickly grab the
> new ball in the corral.
> - Basically, each alliance can hoard 6 balls at a time.  That is a lot to
> hoard when only 18 balls are available.  (ball count - 2 in each of the 6
> robots and 2 on each of the 3 bridges)
>
> 4) Can a robot enter the opposing alliance's alley?
> - Yes.  The only game rule that mentions alley is G28.  It says our robot
> cannot touch an opponent robot that is in contact of its alley.  The
> clarification for the violation says "*for purposeful, consequential
> contact*".  I would interpret "consequential" to mean if you are in the
> their alley and an opponent robot is in contact with their alley and they
> bump into you, you get a foul and they get 9 points :(
> - So you can enter the opponents alley, but with caution.  The opponent's
> defensive robot can score an easy 9 points by touching our robot in their
> alley.
> - I would assume an opponents robot cannot push our robot into the alley
> in order to force the foul.
>
> Thanks,
> John
>
>
>
>
>
>

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