"Your wish is my command, milady," I smile. "Sean! You ready to go terrorize
the neighbors?!?"
________________________________
From: stoddard-bounce@xxxxxxxxxxxxx <stoddard-bounce@xxxxxxxxxxxxx> on behalf
of SM Baule <smbaule@xxxxxxxxx>
Sent: Friday, December 2, 2022 6:17 PM
To: stoddard@xxxxxxxxxxxxx <stoddard@xxxxxxxxxxxxx>
Subject: [stoddard] Re: The greenish goblins speaks (Stan Lee can't be wrong)
She will give you a wink and slap your ass. Go get me the biggest darn house
pet around
On Fri, Dec 2, 2022 at 6:16 PM James Hurley
<angushurley@xxxxxxxxxxx<mailto:angushurley@xxxxxxxxxxx>> wrote:
I kiss her cheek and whisper, "If there is a necklace, I will bring it back."
________________________________
From: stoddard-bounce@xxxxxxxxxxxxx<mailto:stoddard-bounce@xxxxxxxxxxxxx>
<stoddard-bounce@xxxxxxxxxxxxx<mailto:stoddard-bounce@xxxxxxxxxxxxx>> on behalf
of SM Baule <smbaule@xxxxxxxxx<mailto:smbaule@xxxxxxxxx>>
Sent: Friday, December 2, 2022 5:45 PM
To: stoddard@xxxxxxxxxxxxx<mailto:stoddard@xxxxxxxxxxxxx>
<stoddard@xxxxxxxxxxxxx<mailto:stoddard@xxxxxxxxxxxxx>>
Subject: [stoddard] Re: The greenish goblins speaks (Stan Lee can't be wrong)
Estra would be happy with a nice necklace. She agrees females can all cast
spells.
On Fri, Dec 2, 2022 at 5:37 PM James Hurley
<angushurley@xxxxxxxxxxx<mailto:angushurley@xxxxxxxxxxx>> wrote:
"I will see you later, ma'am," I say quietly before we head off. "Want me to
bring you anything on the way back?"
________________________________
From: stoddard-bounce@xxxxxxxxxxxxx<mailto:stoddard-bounce@xxxxxxxxxxxxx>
<stoddard-bounce@xxxxxxxxxxxxx<mailto:stoddard-bounce@xxxxxxxxxxxxx>> on behalf
of SM Baule <smbaule@xxxxxxxxx<mailto:smbaule@xxxxxxxxx>>
Sent: Friday, December 2, 2022 10:04 AM
To: stoddard@xxxxxxxxxxxxx<mailto:stoddard@xxxxxxxxxxxxx>
<stoddard@xxxxxxxxxxxxx<mailto:stoddard@xxxxxxxxxxxxx>>
Subject: [stoddard] Re: The greenish goblins speaks (Stan Lee can't be wrong)
Are you bringing any dwarves? The gnomes and Pomeroy and Estra are staying
behind. Estra is only pouting a bit.
On Fri, Dec 2, 2022 at 10:02 AM Tim Farley
<dmarc-noreply@xxxxxxxxxxxxx<mailto:dmarc-noreply@xxxxxxxxxxxxx>> wrote:
Very good.
I saw we head southwest and turn more southerly to hit Malkord from behind.
Assuming Malkord is south. Take the indirect path to malkord, wherever it be.
On Friday, December 2, 2022 at 10:57:46 AM EST, SM Baule
<smbaule@xxxxxxxxx<mailto:smbaule@xxxxxxxxx>> wrote:
Your little greenish friend only knows of one main entrance. There may be
others for the higher ups but he only knows and used one.
On Fri, Dec 2, 2022 at 9:55 AM Tim Farley
<dmarc-noreply@xxxxxxxxxxxxx<mailto:dmarc-noreply@xxxxxxxxxxxxx>> wrote:
We are waiting on word from Claalgulp on how many entrances there are to the
tunnels.
Also think that we should bring some mining tools, or maybe even some miners.
Not to mine, but to seal some of the entrances. And if we have access to
something like stinking cloud or cloudkill, or that insane plan Sean had a
while back about lighting up the toad caracasses and letting the toxins settle
in to the caves, back when we were south at Temple Point, we should consider
it. At this point, stuffing the tunnels with combustables and lighting them up
may be the best we can do. We'll have a gobber roast. But then, maybe we
don't want to give Ezanus the idea to try on us....
On Friday, December 2, 2022 at 10:45:59 AM EST, Buddy Schirmer
<buddyschirmer@xxxxxxxxx<mailto:buddyschirmer@xxxxxxxxx>> wrote:
Hurrumph
Thinking to holly to pass through the OG's.
We strike once we are ready. We can move as two or three strike teams. One
goes tunneling the others cover above groubd ad support the strike team. I
guess there will be many ways out so we have to cover most of them. The cover
strike team also has to deal with the response from Ogres and other friendlies
while the other clear the Goblins.
We also need to make sure we have enough at the cove to defend.
On Fri, Dec 2, 2022 at 10:10 AM Tim Farley
<dmarc-noreply@xxxxxxxxxxxxx<mailto:dmarc-noreply@xxxxxxxxxxxxx>> wrote:
If it were truly a cake walk, we wouldn't gain any XPs from it.
We have more continual light sources than we can shake a stick at, including
Sean's Quimby-built maglight (ok, two of them). We have highly skilled trap
defeaters. And as already noted, our ability to dish out damage is limited
only by the goblins' willingness to die.
That said, as Sean has said so often even he is tired of hearing it said,
whether we go on this mission is not up to him. He still believes the benefits
outweigh the risks. Others with more skin in the game, as it were, might not
agree.
On Friday, December 2, 2022 at 09:55:21 AM EST, Jeffrey Cowen
<dmarc-noreply@xxxxxxxxxxxxx<mailto:dmarc-noreply@xxxxxxxxxxxxx>> wrote:
Underground, narrow corridors , laden with traps and darkness, we may only be
able to get what those in front can attack and we may be dealing with 5 ft tall
ceilings in corridors, depending on if they built to accommodate bigger
gobinoids.
On Friday, December 2, 2022, 08:07:29 AM CST, Tim Farley
<dmarc-noreply@xxxxxxxxxxxxx<mailto:dmarc-noreply@xxxxxxxxxxxxx>> wrote:
Hard to say. Yes, the goblin warrens will definitely give them home field
advantage. But there are eighteen spearmen, several longbowmen, Nesgrous,
Johnny Mac, Hagar, Ahearn and Sean can get something in excess of thrity two
melee attacks off every round, and every hit kills a goblin. Figure Hagar and
Johnny may do a minimum of 6hp damage without magical boonuses with each hit.
The weaker ranger Sean does a minimum of 10hps with each hit, and I have no
idea what sort of magical power Alga brings to the equation. Just the core
four plus Nesgrous between 280 and 600 hp of damage against goblins in a single
round. I know from the MERP game that you like to see the numbers, so them's
the numbers here. Lots of attacks, most will hit, and every hit is lethal.
And that doesn't include the rest. It'll look like a bad video game.
Biggest problem will be traps. Not even really afraind of ambushes, given our
strength.
On Thursday, December 1, 2022 at 05:07:32 PM EST, Antonio Simoes
<dmarc-noreply@xxxxxxxxxxxxx<mailto:dmarc-noreply@xxxxxxxxxxxxx>> wrote:
Underground, cramped corridors don't allow numbers to work! On the other hand,
secrecy and picked numbers might work better?
On Thursday, December 1, 2022 at 10:00:04 PM GMT, timfarleynj
<dmarc-noreply@xxxxxxxxxxxxx<mailto:dmarc-noreply@xxxxxxxxxxxxx>> wrote:
We have some twenty five more people than we had last time.
Sent from my newest piece of technology that isn’t paying me for the free
advertising.
On Dec 1, 2022, at 4:47 PM, Antonio Simoes
<dmarc-noreply@xxxxxxxxxxxxx<mailto:dmarc-noreply@xxxxxxxxxxxxx>> wrote:
If these guys have human followers and plants for their defence we might go
airborne as we tried on the dragon's lair?
On Thursday, December 1, 2022 at 07:38:37 PM GMT, Lee Conner
<leeburkeconner@xxxxxxxxx<mailto:leeburkeconner@xxxxxxxxx>> wrote:
Xander will recharge Holly's ring and then re-memorize his spells again before
the group leaves.
On Thu, Dec 1, 2022 at 1:33 PM Tim Farley
<dmarc-noreply@xxxxxxxxxxxxx<mailto:dmarc-noreply@xxxxxxxxxxxxx>> wrote:
Interesting that they are called Ezanus's humans. Charmed, maybe? We shall
have to try to take them alive. Could be a font of information. If they are
there.
Is Holly still with us? She expressed an interest in accompanying Carandolana
north. If so, she can 'transmit' the thoughts. Are the guardsmen still up for
battle knowing it is going to be underground? It appears unlikely that we can
burn a cave to the ground, as it is already beneath it.
Given these revelations, does anyone have anything to add to the planning?
Sean assumes we are still going. Cizvar will remain outside the caverns, I
presume. Unless he can cave in some of the entrances.
Anything more about the plants?
On Thursday, December 1, 2022 at 11:57:17 AM EST, SM Baule
<smbaule@xxxxxxxxx<mailto:smbaule@xxxxxxxxx>> wrote:
In leather armor, like Ahearn (and probably also touched by mother - I am
assuming no one asks about Mother. Claalgulp would just be confused)
Maybe Cizvar would be helpful. Hard to tell.
On Thu, Dec 1, 2022 at 8:26 AM Tim Farley
<dmarc-noreply@xxxxxxxxxxxxx<mailto:dmarc-noreply@xxxxxxxxxxxxx>> wrote:
What does that mean, like Ahearn? Fast? Lightly armored? Two fisted fighting
style? Touched by Mother?
Jaitbax is a name we heard before, actually. Listed as Droolbane Leader. We
heard of Zirbnicht as well, Claalgulp told us about him. Zirbnicht the
Cuckold, as his female, Leega, is being banged by his bodyguard, Yankall, who
Cizvar knows as Yank.
Does Claalgulp think they might be less on guard if Cizvar leads the way? If
they see him?
I assume there is a lot of goblin ale for Cizvar to be found there. And making
more would be one of the many things any friendly goblins could do, for which
we would pay.
On Thursday, December 1, 2022 at 09:10:13 AM EST, SM Baule
<smbaule@xxxxxxxxx<mailto:smbaule@xxxxxxxxx>> wrote:
One main chief, Jiatbax. Zirbnicht is the number 2. They have about a dozen
guards, plus wolves and maybe a dozen bugbears. Sometimes a couple of Ezanus's
humans are there too. They are like Ahearn (I am assuming you will ask).
On Thu, Dec 1, 2022 at 6:58 AM timfarleynj
<dmarc-noreply@xxxxxxxxxxxxx<mailto:dmarc-noreply@xxxxxxxxxxxxx>> wrote:
Two shaman.
Toads we can take. We fought them down at Temple Point.
Ask more about the plants.
Ask how many entrances there are to the caverns.
How many chiefs and how big is their bodyguard?
Sent from my newest piece of technology that isn’t paying me for the free
advertising.
On Nov 30, 2022, at 9:30 PM, SM Baule
<smbaule@xxxxxxxxx<mailto:smbaule@xxxxxxxxx>> wrote:
Elmore will learn the following:
Malkord is a relatively small goblin community, maybe 250 goblins or so (this
takes several irritations to get past many). You are not sure if that is total
or just warriors.
The shamans are the chiefs' wives. There are two of them. Beautiful women. I
would like one for myself, if you can do that.
The guard creatures are plants and toads. Big mean killer toads.
The village is mostly underground, like your place here. The brush can be tough
to get through if Ezanus is in a bad mood.