Trouble might be, a summoned horse you might not get to choose the training. A
base mule vs standard horse, the mule might be more likely, but then. I don't
have first hand XP at taking horses into caves. Mules and donkeys on the
otherhand, I believe were used for mining at one time or another. I'd not know
about horses in mining.
On Tuesday, November 2, 2021, 11:35:53 PM CDT, James Hurley
<angushurley@xxxxxxxxxxx> wrote:
Horses are taught to go in caves all the time, we call them trailers... big
dark holes with very little light and confining walls... just depends on the
trainer.
But mules are a little more surefooted and less flighty by nature. unless this
island has mustangs, then we can talk about surefooted and tough mounts...
From: stoddard-bounce@xxxxxxxxxxxxx <stoddard-bounce@xxxxxxxxxxxxx> on behalf
of Jeffrey Cowen <dmarc-noreply@xxxxxxxxxxxxx>
Sent: Tuesday, November 2, 2021 3:14 PM
To: stoddard@xxxxxxxxxxxxx <stoddard@xxxxxxxxxxxxx>
Subject: [stoddard] Re: No traps “That sounds like a lot of assistance in
getting this stuff hauled. I like the mules and Item spell combination myself .
I don’t particularly know if Strength competes with Item on your spell slots or
it they all play well together . Strength might be used well to help people get
things hoisted up on the beasts. I think you can get mules and donkeys to go
into caves, something I don’t know that a horse will do. That said, mules may
be your best bet for not having to carry the loads out of the caves to meet up
with your beasts of burden. Potentially a labor saving device in combo coupled
with Holly Air, freight services.
On Tuesday, November 2, 2021, 03:03:52 PM CDT, Lee Conner
<leeburkeconner@xxxxxxxxx> wrote:
Xander examines his books and summarizes what he'll be able to do to help carry
people, corpses, and things:
"I can create four Floating Discs that can carry 700 pounds each for a little
over two hours. Hmm... or create 4 draft horses without gear or 4 mules with
saddles and bags for nine hours. I can manage three Strength spells that will
increase carrying capacity for three people for seven hours.Finally, I can
Itemize two piles of non-living things up to 14 cubic feet for 28 hours.
My fourth order spells are rather limited for this task, I'm afraid."
On Tue, Nov 2, 2021 at 2:32 PM SM Baule <smbaule@xxxxxxxxx> wrote:
Sorry, nothing in here was trapped. Not really an ogre thing. The keys for the
chests were on the ogres or Hilda. You find 20 barrels have rotting flour, 2
flat stale beer, 2 fresh beer, 15 of coal, and 2 of oil. One of the flour
barrels has been opened. The six boxes have sail canvas in them. Crates 1 – 10
small metal shields, 2 – a dozen spears each, 3 – 20 short swords with 10 extra
scabbards, 4 – 8 footman’s flails; 4- 12 felling axes with 12 extra handles; 3
– a dozen pair of hard high leather boots (brown), 2 – 48 daggers with 12 extra
scabbards; 2 – 24 footman’s picks. Boxes, 1 – 100 beeswax candles, 1 12 ceramic
vials (empty) packed in sawdust; 1 – 23 balls of twine, 1 – a dozen pairs of
soft low boots (black), 1 – 8 shovelheads, and 28 blocks of red sealing wax
along with two of black. (1x1x6 inches each). Among the coins are 43 sacks of
copper each about 1200 coins more or less.In one chest, 500 small bags of 100
copper each. 132 green, 197 plain muslin, 6 blood stained, and 165 black bags.
No idea the significance of the colors, yet. In total, you will collect 808
platinum, from an iron coffer in the girls' room, 2717 gold from Hilda's check.
588 random gold coins from the bodies and a grand total of 250,099 copper (all
total except the 50,000 in small bags).The small box under the chief's (Lori's)
bed. The small wooden box lined with grey silk contains 23 gems; Amethyst, 2 x
Aquamarine, Black Pearl, Bloodstone, Brown-green Garnet, Citrine, Coral, Deep
Blue Spinel, Eye Agate, Freshwater Pearl, 2 x Golden Pearl, Golden Yellow
Topaz, Hematite, Jade, 2 x Jasper, Moss Agate, Silver Pearl, Violet Garnet,
White Opal, and a White Pearl.There are also 10 two handed swords, one in a
scabbard and some jewelry pieces as well. Silver necklace with green gems, a
silver pendant with rubies, wrought gold earrings, a gold brooch with topazes,
a jade brooch, silver earrings with blue gems, a wrought silver and gold crown
with matched earrings, (all in a cabinet), Lori's silver pendant, and a silver
ring with an emerald on Hilda's left ring finger. The dung heap is full of
dung. You can get everything moved into the current storage area. It will take
most of a day plus a bit to clean up all of the coinage. Sadly (for the DM)
nothing bothers you during this time, but Sean swears he hears steam venting
through the earth. Holly might agree with him but is less sure.