Hmmm... And I noticed a mistake: pivot angle should be (90°-pivot angle), if done otherwise the centering effect would become more with an increased angle. Maybe I should write an essay with diagrams instead of trying to explain it in words this way :) And I have to think of a reason why in the translation from wheel descendance to seat rise somehow 55° overrules all other angles... Lots of stuff to think about still! Sam > Oops - I forgot to add to that that I don't think seat height > changes the steering very much (except for leaning) and I wouldn't > be surprised if the difference in agility between PX.1 and PX.4 is > because of the increased trail > (I don't know if you measure effective trail or projected trail, but > with a 33% increased effective trail I think the descendance of the > wheel increases by the same 33%). Sam > > > OK, I've been thinking about this stuff for quite some time now - > > and I think I've sort of figured part of it out: Because the pivot > > is mounted under an angle, when the frame is twisted around the > > pivot, the entire front side moves downward (when visualized without > > a ground) - this is easy to imagine when you put an hand at an angle > > and twist it, the tips of your finger clearly move down. The amount > > the tip moves down when the hand is rotated 90°, is equal to > > "tan(pivot angle) x finger length". You can see that it is at the > > same height as the "pivot" if you do the hand-trick. The finger > > length in bicycle terms would be the true trail (not the horizontal > > distance between the pivot and contact point of wheel and road, but > > as shown in the picture as EN - effective trail, not clearly > > readable but in the middle of R PN and BH). To know how much the > > wheel descends for a certain angle, somewhat the same has to be done, > > but more complicated :) : "tan(pivot angle) x effective trail - > > tan(pivot angle) x cos(turning angle) x effective trail" - first you > > calculate how much the contact point is *in front of* the pivot > > (neglecting the distance to the side), then you calculate the height > > of that point (relative to the height at a turning angle of 90°), > > and in the end you determine the difference in height between that > > point and the contact point. For clarity: what was just calculated > > is the amount the wheel moves down in a no-road-situation with a > > certain pivot angle and a certain turning angle. In a "road- > > situation" this would basically mean the shape and distances and > > stuff are the same, only instead of the wheel moving down, the bike > > goes up. I'm sorry if this is unclear, I'm not very good at > > explaining and this is a hard subject, if anything is unclear please > > say so. Calculating the rise of the seat is much harder, but with > > logic you can think up that you need the variables effective trail, > > head angle and wheelbase. I have been thinking about this for like > > the last entire year (not full-time, don't worry :)) and would like > > to hear all opinions. Thanks to all of this, I believe that the > > Geometry part of the python site is incorrect when mentioning that > > the pivot should be below the axles, since I don't believe axle > > height has anything to do with the geometry. Also I think there > > should be added that not only a 90° head angle doesn't work, but > > everything with a negative trail. Note: I didn't do this because I > > want to prove Peter Oliva wrong or anything, but maybe it clears > > matters up a bit. Next to that I would really want to know if and > > why anyone thinks I am wrong :) Sam > > P.S.: Maybe you noticed, but I am one of the over-planners/over- > > thinkers that thinks way too much before starting to build, but I > > think I am finally ready to build a Carbon Python (with an adapted > > frame though) this spring/summer. > > ============================================================ > > This is the Python Mailinglist at freelists.org > > Listmaster: Juergen Mages jmages@xxxxxx > > ============================================================ ============================================================ This is the Python Mailinglist at freelists.org Listmaster: Juergen Mages jmages@xxxxxx ============================================================