[project1dev] Re: starfield stuff

  • From: Matthew Freeland <mattthefiend@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Mon, 1 Jun 2009 18:32:27 -0700

... It's my job to derail email threads... :(

On Mon, Jun 1, 2009 at 6:31 PM, eric drewes <figarus@xxxxxxxxx> wrote:

> "We could make sky domes, or sky spheres."
>
> could we make a sunsphere?
>
> w/ wigs in it?
>
> On Mon, Jun 1, 2009 at 9:21 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:
>
>> I was tellin Chris a little about this but ok so right now we have a
>> starfield in the void that is made by using a skybox (a box with textures on
>> the inside of it that look like distant features).
>>
>> anyhow, our game renders in 2 passes, the skybox pass and then the world
>> pass.  our "skybox" rendering isn't limited to sky boxes.
>>
>> We could make sky domes, or sky spheres.
>>
>> We could make a sky sphere where stars are painted on the inside and the
>> sphere rotates over time (either slowly or quickly)
>>
>> But... we aren't limited to simple geometry.
>>
>> we can put planets out there, complex scenes, animated scenes, all sorts
>> of stuff.
>>
>> like how in smash bros they have complex stuff goin on out there in skybox
>> land like lava and volcanos, or space ships flyin around, we can do that
>> kinda stuff too.
>>
>> Just FYI so you guys know more about the options available!
>>
>
>

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