[project1dev] Re: quick update

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Wed, 21 Oct 2009 13:11:40 -0700

you know it's funny but thats why 303 (
http://en.wikipedia.org/wiki/Roland_TB-303) clones are so expensive (i got
mine for 700$ used!!!!!)

the good clones that sound the closest use the same key peices of hardware
that it did which cost a ton to make since it's such old technology :P

On Wed, Oct 21, 2009 at 1:00 PM, eric drewes <figarus@xxxxxxxxx> wrote:

> actually you'll probably have to pay a premium for ram that old since it is
> rare nowadays
>
> On Wed, Oct 21, 2009 at 3:58 PM, Nick Klotz <roracsenshi@xxxxxxxxx> wrote:
>
>> I could double my systems power for $30 bucks (isn't that what a 256mb 100
>> costs?)
>>
>>
>> On Wed, Oct 21, 2009 at 1:00 PM, eric drewes <figarus@xxxxxxxxx> wrote:
>>
>>> you can get such awesome stuff for so cheap, if i wasn't planning a full
>>> build i could double my current system's power for like 200 bucks
>>>
>>>
>>> On Wed, Oct 21, 2009 at 2:00 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote:
>>>
>>>> woot! (:
>>>>
>>>> yeah man it'll be sweet to have a good computer again
>>>>
>>>>
>>>> On Wed, Oct 21, 2009 at 10:51 AM, eric drewes <figarus@xxxxxxxxx>wrote:
>>>>
>>>>> sweet!!!
>>>>>
>>>>> hey alan, me and nick are gonna upgrade our comps at tax return time i
>>>>> think (if we can) hopefully just in time for starcraft 2 and/or diablo 3
>>>>>
>>>>> we could be the 3 hardware amigos!
>>>>>
>>>>> On Wed, Oct 21, 2009 at 1:10 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote:
>>>>>
>>>>>> just a quick update on the anim stuff im doin
>>>>>>
>>>>>> i made good progress last night and am really close to it being done
>>>>>>
>>>>>> done at latest by sunday but hopefully more like tonight or tomorrow
>>>>>> night.
>>>>>>
>>>>>> After that im going to go back to converting the engine to using
>>>>>> shaders instead of fixed function pipeline i think.
>>>>>>
>>>>>> Eventually we'll also be able to put a lot of the animation work onto
>>>>>> the GPU with a vertex shader too so that's pretty kewl, and should really
>>>>>> speed things up for animation (:
>>>>>>
>>>>>
>>>>>
>>>>
>>>
>>
>

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