[project1dev] Re: kittens

  • From: Kent Petersen <kentkmp@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Fri, 24 Jul 2009 10:02:27 -0700

I am hoping to make them run on an array so there can be as many kitties as
you want. Currently that is not possible and each one needs to be ran
individually.

I think I know what you mean on the speed. I'll adjust it.

On Fri, Jul 24, 2009 at 9:45 AM, eric <figarus@xxxxxxxxx> wrote:

> I think the pace is ok but maybe a tiny bit slower?
>
> The reason I was asking if they all ran the same script was I was thinking
> we could make it rain kittens and they could be all over the place doing
> their thing hahha - not a real idea, just a funny thought.
>
> Sent via BlackBerry from T-Mobile
>
> ------------------------------
> *From*: Kent Petersen
> *Date*: Fri, 24 Jul 2009 09:41:32 -0700
> *To*: <project1dev@xxxxxxxxxxxxx>
> *Subject*: [project1dev] Re: kittens
> I think the kitties should def run away slower when the player gets close.
> Do you think they should pace around slower as well?
>
> I like the idea of having them watch the player when he's close. I will
> work on implementing that.
>
> All 3 kitties run the same script file.
>
>
>
> On Thu, Jul 23, 2009 at 7:51 PM, eric drewes <figarus@xxxxxxxxx> wrote:
>
>> also the kittens should probably only face/pay attention to the player if
>> he gets pretty close, they should ignore him and do their own thing if he's
>> not in their area
>>
>> hey kent, are all the kittens on the same script?
>>
>> On Thu, Jul 23, 2009 at 10:30 PM, eric drewes <figarus@xxxxxxxxx> wrote:
>>
>>> ok, 1, the kittens look effin' adorable, this is great.  2, i think they
>>> move a little too fast and "drift" a little too much, if you know what i
>>> mean, like if you come towards one it sorta just floats away.
>>>
>>> when these are animated and perfected, this will be really neat.
>>>
>>
>>
>

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