[project1dev] Re: Project1 - SVN Update 92

  • From: Alan Wolfe <alan.wolfe@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Fri, 8 May 2009 08:30:23 -0700

Indeed - i am one step ahead of you.  Email to follow (:

On Fri, May 8, 2009 at 8:28 AM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:

> Sweet. Thanks. We should probly start use the bug tracker soon.
>
>
> On Thu, May 7, 2009 at 9:31 PM, Apache User 
> <dhapache@xxxxxxxxxxxxxxxxxxx>wrote:
>
>> User:atrix256
>>
>> Message: Fix for the issue you found Kent where it says it cant find the
>> model when obviously the model exists!!
>>
>> the problem was that in the on death of the boss, it's still in combat
>> mode, and in combat mode, it limited all the things you could do with models
>> to just combat mode models.  And vice versa outside of combat, you could
>> only affect non combat models.
>>
>> Removed that restriction and all is good again (lights and a few other
>> things had the same problem, they got fixed as well).
>>
>> <Files Changed>
>> U   ARRelease.exe
>> U   AR_AnimModels.cpp
>> U   AR_LightManager.cpp
>> U   AR_Profiler.h
>> U   READMETODO.txt
>>
>>
>>
>

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