Indeed - i am one step ahead of you. Email to follow (: On Fri, May 8, 2009 at 8:28 AM, Kent Petersen <kentkmp@xxxxxxxxx> wrote: > Sweet. Thanks. We should probly start use the bug tracker soon. > > > On Thu, May 7, 2009 at 9:31 PM, Apache User > <dhapache@xxxxxxxxxxxxxxxxxxx>wrote: > >> User:atrix256 >> >> Message: Fix for the issue you found Kent where it says it cant find the >> model when obviously the model exists!! >> >> the problem was that in the on death of the boss, it's still in combat >> mode, and in combat mode, it limited all the things you could do with models >> to just combat mode models. And vice versa outside of combat, you could >> only affect non combat models. >> >> Removed that restriction and all is good again (lights and a few other >> things had the same problem, they got fixed as well). >> >> <Files Changed> >> U ARRelease.exe >> U AR_AnimModels.cpp >> U AR_LightManager.cpp >> U AR_Profiler.h >> U READMETODO.txt >> >> >> >