[project1dev] Re: Project1 - SVN Update 582

  • From: Kent Petersen <kentkmp@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Sun, 17 Jan 2010 13:02:42 -0800

Sounds cool

On Sun, Jan 17, 2010 at 12:58 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote:

> I'll try and get some kind of basic over the net multiplayer functionality
> working soonish (after the wxWidgets investigation stuff) so that we can
> play some rounds together.
>
> I'll expose this stuff as script function calls to you somehow Kent so you
> can choose what data to send across and such.
>
> in the long run we'll have to make game lobbies and stuff but for now we
> can make it simpler by making console commands to start a server and to join
> a server.
>
>
> On Sun, Jan 17, 2010 at 12:34 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote:
>
>> raise_over was not included in the update you gave me
>>
>> I'll tweak it a bit and see what feels right when you are playing
>>
>>
>> On Sun, Jan 17, 2010 at 11:04 AM, eric drewes <figarus@xxxxxxxxx> wrote:
>>
>>> oh yeah one more thing, i dont know if its just my version but the raise
>>> rollover is giving the questionmark image
>>>
>>>
>>> On Sun, Jan 17, 2010 at 2:02 PM, eric drewes <figarus@xxxxxxxxx> wrote:
>>>
>>>> like, not works in a technical way, but works in a game design way is
>>>> what i mean
>>>>
>>>>
>>>> On Sun, Jan 17, 2010 at 2:01 PM, eric drewes <figarus@xxxxxxxxx> wrote:
>>>>
>>>>> hey kent, if you "call" after someone has said what they have, you're
>>>>> essentially saying that you have equal or greater than that because if you
>>>>> don't you have to fold, am i thinking this through correctly?
>>>>>
>>>>> also, if you play and something feels off, feel free to modify the
>>>>> rules or discuss modifications, we really need to play through a few times
>>>>> to make sure the game works (:
>>>>>
>>>>>
>>>>> On Sun, Jan 17, 2010 at 1:47 PM, Apache User <
>>>>> dhapache@xxxxxxxxxxxxxxxxxxx> wrote:
>>>>>
>>>>>> User:korgath
>>>>>>
>>>>>> Message: major pirate dice update again:
>>>>>> -you can now win if everyone calls.
>>>>>>
>>>>>> So technically the game is "done" everything should be in there. If
>>>>>> the game doesn't work like you expect it to let me know. There seems to 
>>>>>> be a
>>>>>> few bugs still so let me what you guys find.
>>>>>>
>>>>>> <Files Changed>
>>>>>> U   Scripts/Personal/Kent/piratedice.lua
>>>>>>
>>>>>>
>>>>>>
>>>>>
>>>>
>>>
>>
>

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