er, not sure if that worked - here On Sun, Jan 17, 2010 at 5:40 PM, eric drewes <figarus@xxxxxxxxx> wrote: > sorry about that kent, here ya go > > > On Sun, Jan 17, 2010 at 4:02 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote: > >> Sounds cool >> >> >> On Sun, Jan 17, 2010 at 12:58 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote: >> >>> I'll try and get some kind of basic over the net multiplayer >>> functionality working soonish (after the wxWidgets investigation stuff) so >>> that we can play some rounds together. >>> >>> I'll expose this stuff as script function calls to you somehow Kent so >>> you can choose what data to send across and such. >>> >>> in the long run we'll have to make game lobbies and stuff but for now we >>> can make it simpler by making console commands to start a server and to join >>> a server. >>> >>> >>> On Sun, Jan 17, 2010 at 12:34 PM, Kent Petersen <kentkmp@xxxxxxxxx>wrote: >>> >>>> raise_over was not included in the update you gave me >>>> >>>> I'll tweak it a bit and see what feels right when you are playing >>>> >>>> >>>> On Sun, Jan 17, 2010 at 11:04 AM, eric drewes <figarus@xxxxxxxxx>wrote: >>>> >>>>> oh yeah one more thing, i dont know if its just my version but the >>>>> raise rollover is giving the questionmark image >>>>> >>>>> >>>>> On Sun, Jan 17, 2010 at 2:02 PM, eric drewes <figarus@xxxxxxxxx>wrote: >>>>> >>>>>> like, not works in a technical way, but works in a game design way is >>>>>> what i mean >>>>>> >>>>>> >>>>>> On Sun, Jan 17, 2010 at 2:01 PM, eric drewes <figarus@xxxxxxxxx>wrote: >>>>>> >>>>>>> hey kent, if you "call" after someone has said what they have, you're >>>>>>> essentially saying that you have equal or greater than that because if >>>>>>> you >>>>>>> don't you have to fold, am i thinking this through correctly? >>>>>>> >>>>>>> also, if you play and something feels off, feel free to modify the >>>>>>> rules or discuss modifications, we really need to play through a few >>>>>>> times >>>>>>> to make sure the game works (: >>>>>>> >>>>>>> >>>>>>> On Sun, Jan 17, 2010 at 1:47 PM, Apache User < >>>>>>> dhapache@xxxxxxxxxxxxxxxxxxx> wrote: >>>>>>> >>>>>>>> User:korgath >>>>>>>> >>>>>>>> Message: major pirate dice update again: >>>>>>>> -you can now win if everyone calls. >>>>>>>> >>>>>>>> So technically the game is "done" everything should be in there. If >>>>>>>> the game doesn't work like you expect it to let me know. There seems >>>>>>>> to be a >>>>>>>> few bugs still so let me what you guys find. >>>>>>>> >>>>>>>> <Files Changed> >>>>>>>> U Scripts/Personal/Kent/piratedice.lua >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>> >>>>>> >>>>> >>>> >>> >> >
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