[project1dev] Re: Project1 - SVN Update 118

  • From: Nick Klotz <roracsenshi@xxxxxxxxx>
  • To: project1dev@xxxxxxxxxxxxx
  • Date: Wed, 13 May 2009 22:13:03 -0500

Since more objects are being added, before there are too many many the
models should have a subfolder for things like
Models/Environment (trees, walls, floors
Models/Objects (mine carts, boxes, rails)
Models/Characters (mobs, npcs)
Models/Construction (beams, posts, doors)


Just a thought.


On Wed, May 13, 2009 at 10:07 PM, Apache User
<dhapache@xxxxxxxxxxxxxxxxxxx>wrote:

> User:atrix256
>
> Message: Adding Katie's minecart to the cavemap
>
> <Files Changed>
> A   Art/Models/Cart_UV.jpg
> A   Art/Models/MetalShaft_UV.jpg
> A   Art/Models/RailCar.ms3d
> A   Art/Models/Rail_UV.jpg
> A   Art/Models/Wheel_UV.jpg
> U   Scripts/Maps/cavemap_geometry.lua
>
>
>

Other related posts: