Since more objects are being added, before there are too many many the models should have a subfolder for things like Models/Environment (trees, walls, floors Models/Objects (mine carts, boxes, rails) Models/Characters (mobs, npcs) Models/Construction (beams, posts, doors) Just a thought. On Wed, May 13, 2009 at 10:07 PM, Apache User <dhapache@xxxxxxxxxxxxxxxxxxx>wrote: > User:atrix256 > > Message: Adding Katie's minecart to the cavemap > > <Files Changed> > A Art/Models/Cart_UV.jpg > A Art/Models/MetalShaft_UV.jpg > A Art/Models/RailCar.ms3d > A Art/Models/Rail_UV.jpg > A Art/Models/Wheel_UV.jpg > U Scripts/Maps/cavemap_geometry.lua > > >