How many regions? 4? so it's a 2x2? On Wed, Jun 10, 2009 at 9:47 AM, eric drewes <figarus@xxxxxxxxx> wrote: > i think 4 different colors and just 1 solution > > > On Wed, Jun 10, 2009 at 12:32 PM, Kent Petersen <kentkmp@xxxxxxxxx> wrote: > >> Eric - Details wanted >> >> How many regions of the picture will there be? What are it's dimensions? >> (ex 3x3) >> >> How many possible finishes are there? Would you like there to be one >> solution that everyone gets or should there be multiple possible solutions? >> Maybe it would be different if you set it all green as opposed to all red. >> >> >> >> On Wed, Jun 10, 2009 at 8:06 AM, Kent Petersen <kentkmp@xxxxxxxxx> wrote: >> >>> Sounds easy enough. >>> >>> >>> On Tue, Jun 9, 2009 at 10:53 PM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote: >>> >>>> Hey Eric, >>>> >>>> I think we have all the tech we need to make that color changing puzzle >>>> whenever you want to. >>>> >>>> I was talkin to Kent a little about it. >>>> >>>> So basically was this how it worked? >>>> >>>> #1 - a picture is displayed on the screen with different sections being >>>> different colors >>>> #2 - there are 4 buttons (2 on each side) of the picture. When you >>>> click the buttons it changes colors of certain sections >>>> #3 - when you have the right color combos the puzzle is completed >>>> >>>> Ok so what I was thinking would work well for this is... >>>> >>>> #1 - make each region in the painting be it's own image. Make it white >>>> where you want the color to change and make it fully transparent where you >>>> don't want it to change anything. Optionally you can use black outlines >>>> too >>>> on sections cause black won't get colorized! (: >>>> #2 - Kent can use the new script function UI_AddImage to place all the >>>> images on the screen and use UI_SetImageColor to set them to be the >>>> starting >>>> colors (and can use that same function to update their colors as buttons >>>> are >>>> pressed) >>>> #3 - Kent can use UI_AddButton to add the buttons, and make it so when >>>> you click them, it changes the red, green, and blue components of areas to >>>> change their colors. On this button press he can also check if the areas >>>> all match up to the winning colors and if so do whatever is appropriate >>>> like >>>> open a temple door or whatever else. >>>> >>>> To add some spit and polish, we could also have a "frame" image that is >>>> shown first before the color areas so that there is some kind of nicer >>>> looking background to the painting but dunno if you want that or not. >>>> >>>> Anyhow, i dunno when you or Kent wanna work on this but that's how i see >>>> it working, and set up some script functions so that it should be possible. >>>> >>> >>> >> >