Cool that sounds better than what I was thinking =) On Thu, May 27, 2010 at 11:49 AM, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote: > basically when you click "new game" it would go into a movie (ie mpeg) and > same thing, when you beat the game it would launch up another movie. > > the contents of that movie could be anything from ray traced hyper > realistic graphics, to an animated cartoon, to a slide show of hand drawn > (or painted) art. > > no clue what eric has planned but he said he had some ideas. It ought to > be interesting to see what he comes up with (: > > > On Thu, May 27, 2010 at 11:46 AM, Kent Petersen <kentkmp@xxxxxxxxx> wrote: > >> What were you thinking for a cinematic? Like a scripted event or something >> else? When you say a slide show with a voice over my thoughts drift to >> something like Fallout or Fallout2 >> >> >> On Thu, May 27, 2010 at 10:18 AM, Alan Wolfe <alan.wolfe@xxxxxxxxx>wrote: >> >>> Hey Guys, >>> >>> headin off to work but just wanted to mention this. >>> >>> In our game, our goal is to have somewhere between 5-10 levels (each >>> level having an overworld and a first person area) and a cinematic at the >>> beginning of the game and a cinematic at the end of the game too if we can >>> make it happen. All this in 12-18 months total (tomorow is the end of the >>> 1st month!) >>> >>> The cinematic at the beginning is there to tell the story that happened >>> before the game... who your character is, what his motivations are, etc. >>> >>> The cinematic at the end is there to tell the story about what happens >>> after you beat the game. If it's really hard to make the cinematics, or >>> just takes way too much effort, we'll stick to just a cinematic in the >>> beginning i think. >>> >>> Eric made up this back story for the game so he's going to be doing the >>> cinematics too. Woot! >>> >>> This is potentially a really huge task (even if we make a simple slide >>> show cinematic with voice over) and we have like 9-12 months for it so it's >>> good we are starting this early i think. >>> >> >> >