http://odamex.net/bugs/show_bug.cgi?id=782 Bug #: 782 Summary: Tutti-frutti bug for textures whose height isn't a power of 2 Classification: Unclassified Product: Odamex Version: 0.6-dev Platform: All OS/Version: All Status: NEW Severity: minor Priority: P1 Component: Client AssignedTo: odamex-bug-reporter@xxxxxxxxxxxxx ReportedBy: grandpachuck187@xxxxxxxxx When vertically tiling, textures whose height is not a power of 2 (eg, 16, 32, 64, 128, etc) will have a horizontal band of random data when rendered. This also seems to affect textures of height 256. Although ZDoom 1.22 fixes the original Doom's tutti-frutti problem when tiling textures less than 128 tall, it only works for the aforementioned power of 2 height textures. ZDoom 1.23 appears to fix the problem, however, the differences in the rendering engine may make it difficult to copy the fix from ZDoom 1.23. A little background information on the bug in the original Doom: http://doomwiki.org/wiki/Tutti-frutti_effect -- Configure bugmail: http://odamex.net/bugs/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug.