http://odamex.net/bugs/show_bug.cgi?id=781 Bug #: 781 Summary: Low bridge-things cause floor clipping problems Classification: Unclassified Product: Odamex Version: 0.6-dev Platform: All OS/Version: All Status: NEW Severity: normal Priority: P1 Component: Server & Client AssignedTo: odamex-bug-reporter@xxxxxxxxxxxxx ReportedBy: grandpachuck187@xxxxxxxxx Created attachment 335 --> http://odamex.net/bugs/attachment.cgi?id=335 Test map for this bug When the player walks under a very low bridge-thing that borders a sector with a different floor height, the player's z position is not properly set when moving to the bordering sector. I noticed this problem on Ralph's Magical Ice Forts and have attached a much-simplified version of the problem area of that map. In the sector with the slime texture, the floor height is -144 and often when moving to the bordering sector with height of -128, the player's z position remains at -144, allowing them to walk through the floor. -- Configure bugmail: http://odamex.net/bugs/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug.