[odamex-bug-reporter] [Bug 269] Weapons shoot wrong ammo upon autoswitching

  • From: odamex-bugtracker@xxxxxxxxxx
  • To: odamex-bug-reporter@xxxxxxxxxxxxx
  • Date: Fri, 6 Aug 2010 05:23:37 +0000 (UTC)

http://odamex.net/bugs/show_bug.cgi?id=269

--- Comment #8 from Kyle <elykdav@xxxxxxxxx> 2010-08-06 05:23:36 UTC ---
Join up to a high ping server (120 and up seems to work) running SVN and
32in24-5 MAP02 (just one of those reproducable maps, its not exclusive to it).
Join and run past the BFG and in most cases, the server will never tell the
client that it got picked up, thus giving the player an SSG or Pistol that
fires BFG shots and uses both cells that the player isn't aware of, as well as
using up Pistol or SSG ammo.

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