[nvda-addons] Re: Read variant

  • From: Josh Kennedy <joshknnd1982@xxxxxxxxx>
  • To: nvda-addons@xxxxxxxxxxxxx
  • Date: Mon, 29 Sep 2014 19:25:08 -0400

thanks. and all I did was change a few values in the formants. but I hit a wall! I tried modding the intonations file to make it sound even better to no effect and with an error or two. and I'd like to modify the klatt synthesis itself but don't even know where to really begin. so I am emailing university professors to ask if they and their students can help merge the nv speech player variants into espeak or help me further modify klatt in espeak itself.


On 9/29/2014 6:57 PM, Matt Shaw wrote:
Hello. I've just installed the read variant that was created using espeak. I 
have to say I'm rather impressed with it. It almost sounds like the old keynote 
gold synthesizers, that were in the franklin language master and the old 
braille note classics. Good work.

-----Original Message-----
From: nvda-addons-bounce@xxxxxxxxxxxxx 
[mailto:nvda-addons-bounce@xxxxxxxxxxxxx] On Behalf Of Josh Kennedy
Sent: Monday, September 29, 2014 2:33 PM
To: nvda-addons@xxxxxxxxxxxxx
Subject: [nvda-addons] Read variant

ok attached is the Read variant and the giant-robot variant. Now I have a 
problem. next I plan on modifying well actually copying tunes s1 c1 e1 and q1 
to the bottom of the intonation file and renaming them to s5 c5 and so on. Then 
I plan on playing with the values to give us a completely new espeak with 
different reading intonation.
Now here comes the problem. to use this I'll put a tunes statement in my Read 
variant like this:
tunes s5 c5 e5 q5

Then the Read variant will use those tunes defined in the intonation file. but 
for others to use them they will have to also install the espeakedit the espeak 
editor application go in and go to the compile menu take my intonation file put 
it in the right folder and compile the modded intonation file to use the voice 
plus the new intonations when reading clauses. It would be much simpler if new 
tunes could be defined on a per voice basis in the variant files themselves. 
But as of now I don't know how to do this. in edition I would like to play with 
klatt values in such a way to modify how the klatt part of espeak sounds. but 
again I'm not sure where this is done and once done how to recompile to test my 
results. wish there was a way to make small changes to klatt itself and quickly 
test my results. then when I'm happy compile and share.


Josh


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