Possible bug in luajit

  • From: Tiffany Bennett <tiffany@xxxxxxxxxxxx>
  • To: luajit@xxxxxxxxxxxxx
  • Date: Mon, 14 Jan 2013 03:07:32 -0500

I've been fussing around for days trying to figure out what the cause
of this error is:
"invalid C type at line 12"

I made a test case, the bug wasn't there. I messed with the test case
even more, still couldn't reproduce it.

Eventually, I found out what was causing it. It turns out that if you
define a type in more than one place ANYWHERE in your application, it
will cause Luajit to generate that error when it is used inside of a
function prototype (it is not produced for global variables).

If this is in any way intended behaviour, it should have a
significantly better error message...

As for working around it, how would I use a type in two different Lua
files without defining it twice (or running a file twice, for that
matter)?

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