Hi Craig/Ian, Is there currently a way to get a effect/skill/item/point object if you have its unique name? For example, I'd like to improve a effects_on_apply flag on effects. I need to assume that the effect type (unit or tile effect) that the script is used on, and the effects specified match as otherwise bad things will happen. If I had that ability, I could define custom behaviour - if the effect that script is on is a tile effect and some effects in the effects_on_apply string are actually unit effects, the map creater probably intended them to apply to everything in the tile. Victorious
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