Hi. I must be going through a total TB block at the moment, thats the second time I've sent an email about something only to realise a short while later that its just me being thick. The unit in question was of a team with no turn, so the end turn flag was never going to work. So I've had to change it to a unit of the appropriate team, either player or enemy, and add a not useable flag to all skills that deal damage so that it cannot be damaged before time. I think this was my best course of action, although having it as a team with no enemies would have been easier lol, except giving that team a turn would be totally pointless as all it would do was inflict at the end of the turn. So thanks for being patient with me lol as I go through this dodgy stage. Richard On 5/1/13, Zak Claassen <zak.claassen@xxxxxxxxx> wrote: > It seems to work for me. Could you post an example? > > On 5/1/13, Richard Claridge <richard.claridge68@xxxxxxxxxxxxxx> wrote: >> Hi Ian. >> Is there something broken with end turn inflict or am I doing something >> wrong? >> I'm trying to get a unit to die after a certain number of rounds, so >> I've given it some health points and then set a flag in the unit file >> as health_end_turn_inflict=20, but nothing happens during play. I've >> gone few a few rounds and got nothing out of it. >> Is there something wrong or is it me? >> Thanks >> Richard >> >> > >