Hi all Just found a bug with damage calculation. Just wanted to let everyone know in case they're having trouble due to this. if your unit had 175 resistance to magic damage and you used a skill that had an effect doing health_protect=-175|magic, it should take full damage from any magic-type attacks as it would have no more magic resistance. Unfortunately, that isn't the case. the enemy unit does not take any magic damage at all if the damage done by that skill is 175|magic or less. It works perfectly though and takes full damage when the skills do 176|magic damage and higher. This also happens if e.g the enemy has 175 base magic protection and the effect did a health_protect=-176|magic, i'm still trying to figure out what other situations will cause this calculation bug. Victorious