[ian-reeds-games] Re: Small bug with add_skills and transformation

  • From: "Craig Brett" <dmarc-noreply@xxxxxxxxxxxxx> (Redacted sender "craigbrett17@xxxxxxx" for DMARC)
  • To: ian-reeds-games@xxxxxxxxxxxxx
  • Date: Sat, 28 Mar 2015 10:56:26 +0000

Ah. The reason for that is that before, the one transforming effect was manually reapplied to the new unit, which also meant that every other effect was lost.


Now, all effects are copied over, which I think was something people wanted. The downside is because the add_skills effect isn't applied, but copied, it doesn't do its skill adding stuff to the new unit.

I think I might have to manually look for those ones and manually reapply them too. Doesn't feel clean, but I guess it would work. There might be a problem then with reversion though, if a skill adding effect expires before the transformation. Hmmm.

On 27/03/2015 22:55, Monkey wrote:
Hello,
So after this latest release, it seems that if I use a skill that
gives my unit an effect that transforms it as well as giving it a
revert skill, the unit is transformed but the revert skill isn't added
to its movepool. It did work in the previous dev version.



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