Hi Craig, I was thinking about your toggleing of teams thing. That is going to be really cool! I was wondering. I was planning on making a arena like map, where the player could choose their units and the enemy units to fight, and I was thinking how it could be done, but would be awkward. I was thinking this script could do it though, although I am not sure how in the particulars. Essentially what I need is a good unit to summon evil units, or a unit from another team, anyway. Will your script do that? My thought was to have the enemy choice unit rack up points the player selects, and then, when done, it switches teams and then pops out those units. Thanks, al "The truth will set you free" Jesus Christ of Nazareth 33A.D. ----- Original Message ----- From: Craig Brett To: ian-reeds-games@xxxxxxxxxxxxx Sent: Sunday, February 03, 2013 12:08 PM Subject: [ian-reeds-games] Scripts and SW maintanence update Hi all, I did write a nice long message explaining my absence, answering questions and giving a few ideas and such, but the message appears to have disappeared into the ether. I definitely do not have the patience to write it again, so hopefully the message will reappear at some point, otherwise above things will all be a mystery. Good old Windows Live Mail, just as I was beginning to like it. However I’m just letting you guys know that 1, I’m back and 2, there’s new stuff. Or at least, some new stuff. Firstly, the Star Wars maps have been given a sort of maintenance update to get them working with the new teams and rounds system and such. That can be found at the old address or more easily from the map packs page on Ian’s site. Secondly, I’ve finished getting my team toggling ability fixed up in script. I’ve also written up some quick documentation on its use, etc. You can get my scripts here: https://dl.dropbox.com/u/5405418/Craig%20Brett.zip Sorry for lack of any other answers to comments you guys had about Command and Conquer and such, maybe at some point I’ll sit down and write it all again. Cheers, Craig