I’m not sure if you meant us to test kobold dungeon or if you are still working on ironing things out, but there is a really annoying bug I noticed. It seems that when bows are equipped, your range doesn’t increase. The elven ranger also only has a attacking range of 1, and his bow skill doesn’t really do anything either. Plus he has his dagger equipped which means he can’t even shoot anything unless he uses the rapid shot thing. I This is obviously a power attack, but I think that it shouldn’t cost rage points. I thought those were only for the dwarf barb. Also there’s a dwarf barbarian in the west tunnel near a load of rats. I don’t even know what it’s doing there. I do know that he is basically sentenced to death; the only question is when he’ll die. that was probably a testing thing but it’s just weird. I think that the attack hit chance should be a bit higher, maybe 70 instead of 60. I also think that the kobold archers should hit less hard or you should put more healing pots into the map. I was guzzling them down like mad. Maybe it was because I wasn’t playing the game as carefully as needed, I don’t know.