[openbeos] Re: R2 Graphics Driver Model

  • From: "Nathan Whitehorn" <nathan.whitehorn@xxxxxxxxxxx>
  • To: openbeos@xxxxxxxxxxxxx
  • Date: Tue, 8 Jan 2002 20:00:17 -0600 (CST)

> >How's the driver model in R2?
> Haven't done anything with it, 2D or 3D. I'm envisioning merely 
> extending the 
> 2D driver model by adding more hook functions. I literally know 
> almost 
> nothing about OpenGL, so I'm not going to touch the 3D stuff with a 
> 10' pole. 
> If someone else were to take up that gauntlet, I certainly wouldn't 
> mind.

I have some interesting ideas about a vastly improved driver model, 
which we can talk about in the future.

> >Can the graphics driver read some kind
> >of a config file and make a decision from
> >it's contents if it shoud grab that monitor
> >or leave it alone?
> >How many monitors will R2 support?
> >Maybe MAXINT monitors.
> >No, make it a signed int and let a negative number
> >indicate that a monitor is not hooked by a driver
> >(yet) or that the monitor is in powerdown mode.
> Which monitor is a user's decision - which one to connect to the 
> card. ;D 
> Seriously, though, the maximum monitors will probably be just like 
> processors 
> - a hardcoded number which could easily be changed to support more. 
> It'll 
> probably be set to a very reasonable 8. Personally, I can't see a 
> need for 
> more than support for 3, but you never know. In any event, I will 
> make sure 
> the user can set a particular monitor to the default.

Why bother hard-coding it?
-Nathan

--
Fortune Cookie Says:

Necessity is a mother.


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