>How's the driver model in R2? Haven't done anything with it, 2D or 3D. I'm envisioning merely extending the 2D driver model by adding more hook functions. I literally know almost nothing about OpenGL, so I'm not going to touch the 3D stuff with a 10' pole. If someone else were to take up that gauntlet, I certainly wouldn't mind. >Can the graphics driver read some kind >of a config file and make a decision from >it's contents if it shoud grab that monitor >or leave it alone? >How many monitors will R2 support? >Maybe MAXINT monitors. >No, make it a signed int and let a negative number >indicate that a monitor is not hooked by a driver >(yet) or that the monitor is in powerdown mode. Which monitor is a user's decision - which one to connect to the card. ;D Seriously, though, the maximum monitors will probably be just like processors - a hardcoded number which could easily be changed to support more. It'll probably be set to a very reasonable 8. Personally, I can't see a need for more than support for 3, but you never know. In any event, I will make sure the user can set a particular monitor to the default. --DarkWyrm