[haiku] Any plans for pthread support?

  • From: Roland Plüss <roland@xxxxxxx>
  • To: haiku@xxxxxxxxxxxxx
  • Date: Sat, 19 Sep 2009 15:18:00 +0200

Looking through the list of optional packages I could not find pthread.
Are there any plans to support pthread too? I only found in the BeBook a
mutex implementation ( called Semaphore there ) but no conditional
implementation. Conditionals are though important for proper
multi-threading. Does Haiku have something like this or do I have to
hack it together in my code myself?

-- 
Yours sincerely
Plüss Roland

Leader and Head Programmer
- Game: Epsylon ( http://epsylon.rptd.ch/ ,
http://www.moddb.com/games/4057/epsylon )
- Game Engine: Drag(en)gine ( http://dragengine.rptd.ch ,
http://www.moddb.com/engines/9/dragengine )
- Normal Map Generator: DENormGen ( http://epsylon.rptd.ch/denormgen.php )


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