> 2008/8/5 Axel Dörfler <axeld@xxxxxxxxxxxxxxxx>: > > "Rene Gollent" <anevilyak@xxxxxxxxx> wrote: > >> I guess I was remembering wrong, the closest would be > >> B_URGENT_PRIORITY and that one is 110. B_REAL_TIME_PRIORITY is > > > indeed > >> 120 which is the value I was seeing. Does BeOS use priorities that > >> high as well for the media threads? That seems dangerous since it > >> would pretty much cause the whole sys to grind to a halt if > > > something > >> goes wrong in some media-related task. > > > > That's the basic idea behind realtime threads: they have to be > > designed > > in a way that nothing can go wrong :-) > > We need to think very carefully about thread priorities. Tasks that > use a lot of CPU should not normally be given a high priority. > > High priority should be reserved for those tasks that do their work > very quickly and/or are interacting with hardware that has hard > limits > on timing. > > Decoding Video or Audio is not a high priority task. If your CPU is > not up to the task of decoding at the rate required then raising the > priority is unlikely to help. That's exactly why reading and decoding are done in separate threads with lower priority than mixing and playback to hardware. François.