#7921: Control Look lost in child view ----------------------------------+----------------------- Reporter: Pete | Owner: axeld Type: bug | Status: new Priority: normal | Milestone: R1 Component: Kits/Interface Kit | Version: R1/alpha3 Resolution: | Keywords: Blocked By: | Blocking: Has a Patch: 0 | Platform: All ----------------------------------+----------------------- Comment (by Pete): Replying to [comment:6 axeld]: > The description wasn't really correct. The button is drawn just fine, only that it has no visible background. This is because BControl actually inherits the background color from its parent. Unfortunately this isn't quite correct either. A button in a ''child view'' (of the window's own inaccessible view) uses the background colour of that child view, but a button added to the window itself uses B_PANEL_BACKGROUND_COLOR. (Without be_control_look they all use B_PANEL_BACKGROUND_COLOR.) It may have sounded like a neat addition to derive from the view, but I think it doesn't work in a lot of situations. In BeOS, my app looks good (to me anyway(:-)) with grey buttons in white panels. > > Since any good UI should just use the defaults (ie. B_PANEL_BACKGROUND_COLOR) as background, it usually doesn't make a difference. Should it? I think an app should have the freedom to set its own appropriate colour scheme. I just discovered the capabilities of the Appearance preference, and also see that a 'set_ui_color()' has been added, but these settings are all global. In fact I'm very happy with the defaults for the general look, but an app may well have special needs: a red 'Panic' button, say. And I'd say it's very common to want buttons to stand out a bit from the background. There should be some application- specific, even individual control specific, way of setting such things. -- Ticket URL: <http://dev.haiku-os.org/ticket/7921#comment:7> Haiku <http://dev.haiku-os.org> Haiku - the operating system.