[haiku-bugs] Re: [Haiku] #7371: [OpenGL] reduce window width

  • From: "jscipione" <trac@xxxxxxxxxxxx>
  • Date: Wed, 11 Apr 2012 07:58:16 -0000

#7371: [OpenGL] reduce window width
   Reporter:  diver               |      Owner:  kallisti5
       Type:  enhancement         |     Status:  closed
   Priority:  normal              |  Milestone:  R1/alpha4
  Component:  Preferences/OpenGL  |    Version:  R1/Development
 Resolution:  fixed               |   Keywords:
 Blocked By:                      |   Blocking:
Has a Patch:  0                   |   Platform:  All

Comment (by jscipione):

 Added the stripe and gears in hrev43991.

 Replying to [comment:8 yourpalal]:
 > Replying to [comment:7 axeld]:
 > > I would actually prefer to remove the application altogether. It could
 be a demo app instead (since it's definitely no preference application),
 but even then, I see little reason to include this in the image.
 > I think you're right, actually. At the moment, we only have one gl
 implementation, so the data in the preflet will never change. If we ever
 have 3D accel, we could reintroduce the preflet, or integrate it into
 Screen or something. If users had the option to switch between
 hardware/software rendering, this info might be of some use, but right
 now, it might only be slightly useful to someone wanting to write an
 opengl app in Haiku, in which case they could query this info themselves
 very easily.

 The application is useful despite the fact that it is purely
 informational. It details what your current Mesa version is and what it's
 capabilities are. This is useful to more than just developers. It should
 be taken out of Preferences though and activated from a button in
 AboutSystem instead.

Ticket URL: <http://dev.haiku-os.org/ticket/7371#comment:12>
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