#7371: [OpenGL] reduce window width ----------------------------------+---------------------------- Reporter: diver | Owner: czeidler Type: enhancement | Status: new Priority: normal | Milestone: R1 Component: Preferences/OpenGL | Version: R1/Development Resolution: | Keywords: Blocked By: | Blocking: Has a Patch: 0 | Platform: All ----------------------------------+---------------------------- Comment (by yourpalal): Replying to [comment:7 axeld]: > I would actually prefer to remove the application altogether. It could be a demo app instead (since it's definitely no preference application), but even then, I see little reason to include this in the image. I think you're right, actually. At the moment, we only have one gl implementation, so the data in the preflet will never change. If we ever have 3D accel, we could reintroduce the preflet, or integrate it into Screen or something. If users had the option to switch between hardware/software rendering, this info might be of some use, but right now, it might only be slightly useful to someone wanting to write an opengl app in Haiku, in which case they could query this info themselves very easily. -- Ticket URL: <http://dev.haiku-os.org/ticket/7371#comment:8> Haiku <http://dev.haiku-os.org> Haiku - the operating system.