[haiku-bugs] Re: [Haiku] #7371: [OpenGL] reduce window width

  • From: "yourpalal" <trac@xxxxxxxxxxxx>
  • Date: Mon, 21 Nov 2011 23:51:43 -0000

#7371: [OpenGL] reduce window width
----------------------------------+----------------------------
   Reporter:  diver               |      Owner:  czeidler
       Type:  enhancement         |     Status:  new
   Priority:  normal              |  Milestone:  R1
  Component:  Preferences/OpenGL  |    Version:  R1/Development
 Resolution:                      |   Keywords:
 Blocked By:                      |   Blocking:
Has a Patch:  0                   |   Platform:  All
----------------------------------+----------------------------

Comment (by yourpalal):

 Replying to [comment:7 axeld]:
 > I would actually prefer to remove the application altogether. It could
 be a demo app instead (since it's definitely no preference application),
 but even then, I see little reason to include this in the image.

 I think you're right, actually. At the moment, we only have one gl
 implementation, so the data in the preflet will never change. If we ever
 have 3D accel, we could reintroduce the preflet, or integrate it into
 Screen or something. If users had the option to switch between
 hardware/software rendering, this info might be of some use, but right
 now, it might only be slightly useful to someone wanting to write an
 opengl app in Haiku, in which case they could query this info themselves
 very easily.

-- 
Ticket URL: <http://dev.haiku-os.org/ticket/7371#comment:8>
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