#17027: GLTeapot crashed at 8-bit/pixel setting
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Reporter: cocobean | Owner: rudolfc
Type: bug | Status: new
Priority: normal | Milestone: Unscheduled
Component: Drivers/Graphics/nVidia | Version: R1/beta3
Resolution: | Keywords: nvidia, glteapot
Blocked By: | Blocking:
Platform: All |
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Comment (by kallisti5):
hm. I remember seeing this one in the past.
The Mesa 21 rewrite is likely even worse as a lot of 8bpp pixel mapping
code was removed (legacy API's going away, changing, etc)
Not sure there's much we can do for this one before R1/beta3
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Ticket URL: <https://dev.haiku-os.org/ticket/17027#comment:1>
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